Scavengers and Raiders why so few?
Posted: Fri Apr 10, 2026 8:40 pm
Almost every planet I generate is 0% scavengers and raiders and all agricultural and some hunters. How do you generate a planet with more scavengers and raiders?
What's your Strategy?
https://forums.matrixgames.com:443/
Ah thank you. I use the low pop option so that explains it. And don't choose the stress and violence or more aliens options. This all makes sense now thanks!ShadowEmpireHost wrote: Fri Apr 10, 2026 11:10 pm Higher initial population (>1 Billion before apocalypse) will cause more and larger ruin fields to generate and this will be the basis for scavenger %. Survival Stress and Severe Violence starting options help weigh more towards raiders. Zero Alien Tissue Nutrition will stop hunters from taking up any percentage from the other groups. I don't think I've ever gotten Raiders above 14%, hopefully others can provide some insight on this.