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Gun Reinforcements

Posted: Mon Apr 13, 2026 2:19 pm
by StuccoFresco
One thing I'm not getting: supply-wise, reinforcements only consider Manpower and Vehicles, but not guns. However, many units are entirely made of Guns; how are those losses and therefore reinforcements counted?

If a unit loses half its Guns, will it show up as a Manpower reinforcement need or a Vehicle one?

Why is there not a separate reinforcement count for guns?

Re: Gun Reinforcements

Posted: Tue Apr 14, 2026 8:08 pm
by Saint Ruth
Hi,

The type of replacements (not "reinforcements" as reinforcements are new units that enter) needed is based on the type of HQ, so non motorized require more personnel than equipment, and armoured require more equipment.

Artillery HQs need 2 equipment for each 1 personnel (the actual amount depends on stacking size of all units commanded by that HQ).

I know this is a bit abstracted, but it's always a toss up between adding things like replacements and not making it overly complicated).

Cheers,
Brian