Comint Units
Posted: Wed Apr 15, 2026 4:21 pm
Quick question: are ComInt units only good for one turn? Recently deployed a few simultaneously and found them missing the very next turn. What's the best strategy for deploying them, if so?
I also double checked the "I" hot key to be sure the circles weren't just gone.
Thanks!
I also double checked the "I" hot key to be sure the circles weren't just gone.
Thanks!