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[1.31r] Zone danger should not increase due to hidden enemies

Posted: Mon Apr 27, 2026 7:03 pm
by ydmatrix2
The zone danger level has increased ("due to presence of enemy near assets"), despite no visible enemies around the zone.
There are hidden marine creatures in the marked coastal tile (moving a unit there will trigger an ambush) - but I dont think this should work both ways - either you're hidden, or you're triggering danger.

If I remember correcty, there's a similar approach where hidded enemy units don't apply movement ZOC penalties, until they are revealed.
2026-04-27 21_56_03-Shadow Empire _ Planetary Conquest.jpg
2026-04-27 21_56_03-Shadow Empire _ Planetary Conquest.jpg (1.5 MiB) Viewed 317 times

Re: [1.31r] Zone danger should not increase due to hidden enemies

Posted: Mon May 04, 2026 2:24 pm
by Vic
the people feel the presence of the enemy. it would be better to have a few civilian losses now and then to illustrate this. adding this to wishlist