Newbie questions and observations
Posted: Thu Sep 04, 2003 3:29 am
I have played a couple of random missions, and the deep core campaign.
First This game is terribly addictive, and I have only seemed to scratch the surface. I checked the clock last night, and it was 2:30AM, that's great!
I was a bit annoyed by the Fog of War implementation, but it is growing on me. It was really bad in the deep core scenario. I was frustrated by the tunnel that I just crossed through returning to black squares, seemingly seconds after I turned my back on it. Throughout the mine scenarios I seemed to always have my visibility limited to just the few squares around my titans. I mean all of my attention was focused on a two inch sphere of action surrounded by BLACK. Out door maps don't seem to have the same problem. The system seems to work much better there. I think significantly dimming terrain that I am not actively viewing would be sufficient. I mean I may not know that there is a titan in that clump of trees I have my back to, but I darn well know there is a clump of trees back there. The blacked out terrain seems a bit too much. I don't really like the idea that unexplored sections of the map are blacked out either, I mean this is the future here, I am pretty sure gps and mapping technology have advanced a bit. I mean I don't wanna see the units, but I would like to see the terrain features.
Also possibily related to Fog of War is the "linking" of titans. I am guessing that I am having trouble linking my sensors to that titan in the next hex because my jocks suck at electronic warefare. I am hoping that when they improve their skills, eventhough some are presently maxed at 51 points, the linked connections will improve. Is that the case? If it is, that would strongly mitigate some of the issues I have with blacked out terrain.
I lost my first jock, my leader, yesterday. He had a leg chopped off, while his titan was down, the opponent set fire to the hex he was in. I couldn't get him up, and since his ammo soon started to pop, I tried to eject. His chance of success was 2%. Is that because I failed to invest in survival? Seems like a pretty high learning curve for an ejection seat. Or was the chance so low because I was laying on the ground, in a flaming hex?
I should also report that I was initially unhappy with the save restore mechanism, but hey it is really pretty darned flexible. Well done?
More stuff. Anyone have suggestions for the early titans to purchase? My squad is using an imp, a revolver, a swift death, a stingray(I think -- plasma gun and laser), and a quantum. The quantum really seems to be next to useless, probably just me though.
I invested my combat points mostly in maxing cannon and energy for most of my jocks. Two are maxed in H2H, two are Missle specialists. Is there a tried a true way to succeed when just starting out?
I am also thinking that my next titan will be a long range missle type machine. Maybe for a jock that has good guided and indirect fire skills. Or is that combination only formidable once I am skilled enough to link more reliably?
Lots more ponderings..I'll stop there =)
First This game is terribly addictive, and I have only seemed to scratch the surface. I checked the clock last night, and it was 2:30AM, that's great!
I was a bit annoyed by the Fog of War implementation, but it is growing on me. It was really bad in the deep core scenario. I was frustrated by the tunnel that I just crossed through returning to black squares, seemingly seconds after I turned my back on it. Throughout the mine scenarios I seemed to always have my visibility limited to just the few squares around my titans. I mean all of my attention was focused on a two inch sphere of action surrounded by BLACK. Out door maps don't seem to have the same problem. The system seems to work much better there. I think significantly dimming terrain that I am not actively viewing would be sufficient. I mean I may not know that there is a titan in that clump of trees I have my back to, but I darn well know there is a clump of trees back there. The blacked out terrain seems a bit too much. I don't really like the idea that unexplored sections of the map are blacked out either, I mean this is the future here, I am pretty sure gps and mapping technology have advanced a bit. I mean I don't wanna see the units, but I would like to see the terrain features.
Also possibily related to Fog of War is the "linking" of titans. I am guessing that I am having trouble linking my sensors to that titan in the next hex because my jocks suck at electronic warefare. I am hoping that when they improve their skills, eventhough some are presently maxed at 51 points, the linked connections will improve. Is that the case? If it is, that would strongly mitigate some of the issues I have with blacked out terrain.
I lost my first jock, my leader, yesterday. He had a leg chopped off, while his titan was down, the opponent set fire to the hex he was in. I couldn't get him up, and since his ammo soon started to pop, I tried to eject. His chance of success was 2%. Is that because I failed to invest in survival? Seems like a pretty high learning curve for an ejection seat. Or was the chance so low because I was laying on the ground, in a flaming hex?
I should also report that I was initially unhappy with the save restore mechanism, but hey it is really pretty darned flexible. Well done?
More stuff. Anyone have suggestions for the early titans to purchase? My squad is using an imp, a revolver, a swift death, a stingray(I think -- plasma gun and laser), and a quantum. The quantum really seems to be next to useless, probably just me though.
I invested my combat points mostly in maxing cannon and energy for most of my jocks. Two are maxed in H2H, two are Missle specialists. Is there a tried a true way to succeed when just starting out?
I am also thinking that my next titan will be a long range missle type machine. Maybe for a jock that has good guided and indirect fire skills. Or is that combination only formidable once I am skilled enough to link more reliably?
Lots more ponderings..I'll stop there =)