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[1.32a] Promise for Industry assets not considered fulfilled

Posted: Mon May 18, 2026 10:35 am
by ydmatrix2
A promise to have 14 levels of Industry assets is not considered fulfilled, despite having enough levels at turn start.

The promise:
2026-05-18 13_24_49-Shadow Empire _ Planetary Conquest.jpg
2026-05-18 13_24_49-Shadow Empire _ Planetary Conquest.jpg (17.05 KiB) Viewed 340 times


Industrial assets at turn start (MNG => Assets, Start Turn, filtered by Public+Industry), 15 Levels are present (or 16 If the Automated Factory is indeed counted):

2026-05-18 13_23_56-Shadow Empire _ Planetary Conquest.jpg
2026-05-18 13_23_56-Shadow Empire _ Planetary Conquest.jpg (222.32 KiB) Viewed 340 times



These are indeed the assets the game considers "Industry":

2026-05-18 13_22_11-Shadow Empire _ Planetary Conquest.jpg
2026-05-18 13_22_11-Shadow Empire _ Planetary Conquest.jpg (80.17 KiB) Viewed 340 times

Re: [1.32a] Promise for Industry assets not considered fulfilled

Posted: Tue May 19, 2026 1:50 am
by Don_Kiyote
Looking at the information, my guess is the Bio-Fuel Refinery is not considered an Industrial Asset for the purposes of the promise made.

Neither the Automated Factory. With those categories subtracted, the total of asset levels is 13.

There's a similar vagueness problem I've had in the past, where Scavenging facilities were not considered Mining assets for the promise purposes, but I had no way of knowing this until failing the mandate.

Re: [1.32a] Promise for Industry assets not considered fulfilled

Posted: Tue May 19, 2026 2:27 am
by ydmatrix2
You're probably right, but I would consider that a bug, given what the game considers "Industry" in both the Construction and Manage Assets UIs.

Re: [1.32a] Promise for Industry assets not considered fulfilled

Posted: Mon May 25, 2026 9:28 am
by Vic
Could be improved yes. For the moment for the promises you need to have Industry/Factory Assets, not GR tech OR petrochemicals. Made note though.