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[1.32a] Private Assets - ice mining broken?

Posted: Tue May 19, 2026 4:40 pm
by bavarian kid
Had roughly 20 private ice mines created by the game on three different worlds.

Problem: private ice mines always stayed completely nonfunctional all game
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Based on the asset log, critical issue in all cases seems to be that the game always selects locations with a 100% mining malus :?

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Re: [1.32a] Private Assets - ice mining broken?

Posted: Mon May 25, 2026 9:30 am
by Vic
Could you send a savefile to vic@vrdesigns.net and point to this thread? It seems the AI needs some lessons in water quality prediction.
best wishes,
Vic

Re: [1.32a] Private Assets - ice mining broken?

Posted: Mon May 25, 2026 9:43 am
by bavarian kid
Already sent you save (mail 19.05) - but no problem. Sent you an additional save. Private sector has a total of at least 5 broken ice mines.

Kind of sad to see the private sector saving up for an ice mine, then burning up the funds for non-functional buildings. Will the patch also fix existing games?