Nordlicht 1942 AAR Snefens vs. Telumar
Posted: Sun Jun 21, 2026 7:09 pm
AAR of Operation Nordlicht scenario v1.07.
Start date is August 27th, 1942 with 75 one day turns.
I'm playing the Soviet side, Telumar is the German.
For a quick orientation this is the playable area with notable locations (courtesy of Telumar)
On turn 1 each player selects any objectives they intend to capture during the game. VP bonus if they succeed, and penalty if they fail.
I had set a fairly ambitious plan, to basically opening the Leningrad corridor, flattening out the Kirishi salient (at the same time removing the threat to the Pogost'ye salient), the capture of Kholm and finally severing the Ramushevo corridor, cutting of the Demyansk pocket once and for all.
The full destruction of the Demyansk pocket was not in my initial plan, but could come into play if opportunity rose.
Soviet forces at this stage of the war is not strong enough to do all these at once, so I planned staggered offensives:
I: The operation to open up the Leningrad corridor. Heavy attacks from the east by 8th Army reinforced with 4th and 6th Guards Rifle Corps and part of 2nd Shock Army. Limited attacks from the west across Neva River by the weaker Neva Operational Group.
II: Instead of helping at I. Majority of 2nd Shock Army diverts to top of Kirishi Pocket to capture this town and widening access into Pogost'ye salient.
III: Pre-requisite to V. this attack is to open up better supply line north of the Ramushevo corridor.
IV: Having rested, forces from I. and II. reinforces and launch operation to flatten (ideally cutting off) the entire Chudovo bulge, with attack out of the Pogost'ye and Volkhov bridgeheads.
V: With supply situation improved after III. a combined attack towards the Ramushevo Corridor will sever it and force the the Germans to continue to rely on air-transport to supply forces in the pocket.
VI: The operation to capture Kholm is a stand-alone operation, planned to mainly used local forces, but delaying it a bit to hopefully have other offensives draw off a few of the defending forces.
Of course I wasn't expecting the Germans to sit idle on their hands during all of this, but for what they had planned I couldn't be sure. An attack to destroy my Oranienbaum Bridgehead was likely, so I would begin to reinforce this with 2-3 brigades right from the start.
Start date is August 27th, 1942 with 75 one day turns.
I'm playing the Soviet side, Telumar is the German.
For a quick orientation this is the playable area with notable locations (courtesy of Telumar)
On turn 1 each player selects any objectives they intend to capture during the game. VP bonus if they succeed, and penalty if they fail.
I had set a fairly ambitious plan, to basically opening the Leningrad corridor, flattening out the Kirishi salient (at the same time removing the threat to the Pogost'ye salient), the capture of Kholm and finally severing the Ramushevo corridor, cutting of the Demyansk pocket once and for all.
The full destruction of the Demyansk pocket was not in my initial plan, but could come into play if opportunity rose.
Soviet forces at this stage of the war is not strong enough to do all these at once, so I planned staggered offensives:
I: The operation to open up the Leningrad corridor. Heavy attacks from the east by 8th Army reinforced with 4th and 6th Guards Rifle Corps and part of 2nd Shock Army. Limited attacks from the west across Neva River by the weaker Neva Operational Group.
II: Instead of helping at I. Majority of 2nd Shock Army diverts to top of Kirishi Pocket to capture this town and widening access into Pogost'ye salient.
III: Pre-requisite to V. this attack is to open up better supply line north of the Ramushevo corridor.
IV: Having rested, forces from I. and II. reinforces and launch operation to flatten (ideally cutting off) the entire Chudovo bulge, with attack out of the Pogost'ye and Volkhov bridgeheads.
V: With supply situation improved after III. a combined attack towards the Ramushevo Corridor will sever it and force the the Germans to continue to rely on air-transport to supply forces in the pocket.
VI: The operation to capture Kholm is a stand-alone operation, planned to mainly used local forces, but delaying it a bit to hopefully have other offensives draw off a few of the defending forces.
Of course I wasn't expecting the Germans to sit idle on their hands during all of this, but for what they had planned I couldn't be sure. An attack to destroy my Oranienbaum Bridgehead was likely, so I would begin to reinforce this with 2-3 brigades right from the start.