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[TWEAK] Game running poorly in scenarios with many artillery units hitting targets

Posted: Sun Jun 21, 2026 11:45 pm
by Velja14
I have been playing a scenario which involved many artillery units repeatedly hitting fortified bunkers, and it ran very poorly despite it's small size.

The solution that worked for me is to disable message log being generated for weapon endgames and hits, as those are generated for each artillery shell hit, and those there are many.

I am writing this so that it hopefully comes up if anyone experiences the same problem

Re: Game running poorly in scenarios with many artillery units hitting targets

Posted: Fri Jun 26, 2026 2:57 pm
by Dimitris
Can you check if this is also the case with B1892?

If it's still an issue, please post a suitable save on the Tech Support forum. Thanks!

Re: Game running poorly in scenarios with many artillery units hitting targets

Posted: Fri Jul 03, 2026 8:42 pm
by Dimitris
bump

Re: Game running poorly in scenarios with many artillery units hitting targets

Posted: Fri Jul 03, 2026 9:05 pm
by Knightpawn
Just checked with Persian Pounce 1 and is much better - almost smooth with Weapon Calcs and Weapons Damage ON in Message Log.
Thanks for try and addressing this