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[1892] Hold End Point is a problem (but not in editor)

Posted: Sun Jun 28, 2026 8:04 pm
by Knightpawn
Where to start?....

AAW Patrols with Flight Plans (take off time) create a plan that is like this
1. Take off
2. Assemble
3 Turning Point
4 ....

SEAD Patrols with Flight Plans create a plan like this
1. Take off
2. Hold Sart
3 Hold End
4 Turning Point
5....

I dont understand the rationale but - that is beyond the point

AAW Patrol as above will behave as expected
SEAD Partol as above will
(a) Stick forever at Hold End in normal game - THE PROBLEM
(b) Behave in the editor

Why not dispense with HOLD WPs altogether in flight plans, substitute Assemble for them and live happily ever after?

In the attached there is one AAW and one SEAD patrol. Hard to miss

Re: [1892] Hold End Point is a problem (but not in editor)

Posted: Sun Jun 28, 2026 8:11 pm
by Knightpawn
Please move to tech sub forum. Wrongly posted here

Re: [1892] Hold End Point is a problem (but not in editor)

Posted: Sun Jun 28, 2026 8:39 pm
by Nikel
It is the same bug posted by Uzabit in another kind of mission.

https://forums.matrixgames.com/viewtopic.php?t=417266

Re: [1892] Hold End Point is a problem (but not in editor)

Posted: Sun Jun 28, 2026 9:08 pm
by Knightpawn
Yes but it appears that is not a problem of "Strike Missions". It is of missions (strike or patrol) that create a template flight plan with Hold Start - Hold End WPs rather than an Assemble WP

Re: [1892] Hold End Point is a problem (but not in editor)

Posted: Mon Jun 29, 2026 9:19 am
by blu3s
Being able to repro here, thanks. But here the support mission that doesn't have HoldStart/End doesn't work neither.


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