[FIXED] B1892 Mk82 (Weapon DBID 74) Energy problems
Posted: Tue Jul 14, 2026 5:55 pm
While testing the laser designator on a surfaced sub, noticed the following problems on the MK82 bombs:
- Auto engage, 1 bomb will run out of energy too soon and will never impact the target. Reproducible.
- Manual engage with 2 bombs, if the first destroys the target, the second will last too much in sea skimming mode instead of splashing in the water, spamming the log with weapon issues.
If you can move the thread to the tech support forum, thanks.
- Auto engage, 1 bomb will run out of energy too soon and will never impact the target. Reproducible.
- Manual engage with 2 bombs, if the first destroys the target, the second will last too much in sea skimming mode instead of splashing in the water, spamming the log with weapon issues.
If you can move the thread to the tech support forum, thanks.