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Flying Freight Issue with v1.04.19 (beta)
Posted: Wed Jul 22, 2026 8:11 am
by MarkShot
I am able to generate a whole of these after deliveries are made.

- 20260722 160558.jpg (1.75 MiB) Viewed 107 times
Re: Flying Freight Issue with v1.04.19 (beta)
Posted: Wed Jul 22, 2026 8:18 am
by Wiedrock
MarkShot wrote: Wed Jul 22, 2026 8:11 am
I am able to generate a whole of these after deliveries are made.
This looks like the AG's airbase is missing Fuel/Ammo, check AG you want to use and see their airbase's "Unit Card".
You may be able t resupply it by using the "Resupply Airbase" thingy on the AG's/Airbase's dog tag if you press "A" to see them (if Supply is the issue).
Re: Flying Freight Issue with v1.04.19 (beta)
Posted: Wed Jul 22, 2026 11:03 pm
by 56ajax
Just remember Resupply Airbase eats trucks.
Re: Flying Freight Issue with v1.04.19 (beta)
Posted: Thu Jul 23, 2026 2:09 pm
by MarkShot
I was just using the air assist option at the end of turn which will automatically fly supply from a well supplied field to ground units short of supply near an airbase if their is transport or unused bomber capacity. (That is what I think I was doing. I always do so before ending my turns.)