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Thoughts after v1363

Posted: Fri Jul 24, 2026 8:25 pm
by makotech222
Hi just played through a game, wanted to share some thoughts/bugs

1. UI MouseOver/MouseOut dont trigger properly unless mouse is moved, even if UI element is gone. Most notably, if you mouse over an event, right click to dismiss, then a new event is under your mouse (without moving), the popout from the previous event still persists, until mouse is moved.
2. Relatedly, the UI Slide animation needs some work; looks pretty bad aesthetically, needs a smoothing function instead of a flat speed, at the least. Also should be configurable to be disabled/speed up.
3. Repeatable techs should be able to be queued multiple times at once. Can't requeue until its been researched.
4. Max queue length should be increasable. 15 is too little
5. Auto research will pick the psychic defense/Leadership bonus tech over and over again without anything else at the end game. Other repeatable techs are available too ya know.

6. Taking a page from stellaris, would be super cool to see some megastructures added to game. Would also like there to be some kind of transportation infrastructure that we could build, like stellar highways or something to improve speed/reduce energy usage. Would be a cool thing to invest extra money into.
7. Stride3d has a new release with .net 10 support, would be a nice perf boost for free.
8. Terraforming facility auto deletes, even though it may have the pop growth modifier on it from the repeating tech.

Otherwise, great update. automations are really in a good state now; things move along as i would expect them to if they are automated.