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B1892 False vampire contacts

Posted: Fri Aug 14, 2026 3:49 pm
by Nikel
Load attached save and run at double flame.

In this moment a red sub is launching missiles that should be defeated.

This part has to be included in the save or the bug that occurs 2h later will not happen.

In the message log appear multiple vampire contacts when there are none around 22:43Z.

The sensor is the Ford's Toplite EOS IR.


FV.png
FV.png (46.84 KiB) Viewed 86 times

FV.gif
FV.gif (3.81 MiB) Viewed 86 times

Re: B1892 False vampire contacts

Posted: Tue Aug 18, 2026 9:17 am
by Dimitris
I am sorry, but I do not understand this description at all.

Re: B1892 False vampire contacts

Posted: Tue Aug 18, 2026 9:43 am
by Nikel
Must be my bad English.

1. When you load the scenario a red sub is attacking, so there are correct vampire contacts. This moment of the scenario before the bug has to be included or the bug later will not happen.

2. Run the scenario at double flame, the Ford group will approach the old red sub contact.

3. Around 22:43Z there will be vampire contacts spamming the log (video), the sensor detecting them, this time incorrectly I think, is the Ford's Toplite EOS IR (pic).