Minor wish list for the next update
Posted: Tue Aug 18, 2026 10:55 am
Love the game and hats off to the devs. I have been keeping a wish list of potential changes for the next update. These are VERY minor, almost trivial things, but I thought I would share. Others may chip in:
General:
1. The communist China HQ should spawn in a safe position and an army should always spawn in the capital. Regular PBEM players will understand this request.
2. The Egypt garrison for the Axis shouldn't spawn on the first turn after Cairo falls. There are almost always Allied units still right there. Wait one more turn for the event to kick in.
3. Strategic bombers should not be as effective as they are against subs. Does my head in.
AI tweaks:
1. The Allied AI should not waste the 3 brand new USSR Anti Tank units in the frontline. Upgrade, reinforce and rest first.
2. The Axis AI should not send subs so close to the US exclusion zone - they risk diving into the zone when attacked. Leave a buffer.
3. The Allied AI should remove the prep for an Indian amphib unit to attack Medan. There is no port or supply there and almost any other hex would be better.
4. The Allied AI should place two units adjacent to Baghdad to trigger the surrender script. The AI always leaves just one unit there in my games, even when multiple units are available just one hex away.
General:
1. The communist China HQ should spawn in a safe position and an army should always spawn in the capital. Regular PBEM players will understand this request.
2. The Egypt garrison for the Axis shouldn't spawn on the first turn after Cairo falls. There are almost always Allied units still right there. Wait one more turn for the event to kick in.
3. Strategic bombers should not be as effective as they are against subs. Does my head in.
AI tweaks:
1. The Allied AI should not waste the 3 brand new USSR Anti Tank units in the frontline. Upgrade, reinforce and rest first.
2. The Axis AI should not send subs so close to the US exclusion zone - they risk diving into the zone when attacked. Leave a buffer.
3. The Allied AI should remove the prep for an Indian amphib unit to attack Medan. There is no port or supply there and almost any other hex would be better.
4. The Allied AI should place two units adjacent to Baghdad to trigger the surrender script. The AI always leaves just one unit there in my games, even when multiple units are available just one hex away.