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Update 1.01.44 is now live.
Posted: Thu Aug 20, 2026 2:11 pm
by sofia12
This minor update brings new ship design options, quality-of-life improvements, and several bug fixes, including improved long-range accuracy, air group copy and paste in the scenario editor, new side pictures for ships in Quick Battles, and historical ship design visual fixes. Link here:
https://ftp.matrixgames.com/pub/Rulethe ... .01.44.zip
Re: Update 1.01.44 is now live.
Posted: Thu Aug 20, 2026 2:23 pm
by Sandrasy
Here is the full changelog for this minor update:
v1.01.44 - August 20th, 2026
Data
- Fixed faulty special characters in the Map data file.
User Interface
- Fixed a bug with 'Small salvo' being erroneously displayed in the hit chance details if the most common ammo type for that target was unavailable. (Only a display bug, the actual firing calculations were correct).
- Submarine tonnage is now added to tonnage in the almanac (This could be confusing to players as submarine tonnage is counted for the treaty tonnage limit).
- Fixed a bug with the Spanish small flag being shown in the map possessions tree if the possession was neutral.
Campaign
- Capped the number of AMC building to 8 at the same time. This is to prevent AMC spam exploits.
AI
- Curbed the tendency of the AI to build early battlecruisers with only two turrets.
Ship Design
- Fixed a problem with secondary director checkbox being disabled but checked and unable to uncheck.
- Improved autodesign function when building at a foreign yard.
- Fixed a bug in the weight calculations for missile reloads.
- Fixed a problem with rebuilds not being allowed for foreign built ships if the owning nation had not researched the TPS level of the ship.
- More realistic long range spotting modifier when a target ship is hull down over the horizon. The normal spotting range is based on the assumed spotting height of the shooting ship, calculated on the basis of displacement. The spotting range can be increased by equipping ships with high spotting positions, at a cost in topside load and displacement. This in effect simulates the reasons for and the effects of Japanese "pagoda" masts. The long range spotting malus is cancelled by fire control radar 2 or better.
- Fixed a problem when ships had mines and mine rails were not developed. The mines will now be removed when the design is checked.
Battle Resolution
- Fixed a quirk in the sighting routines where a new enemy sighting could be reported but the enemy ship could not be seen on the map.
- Fixed a bug with battles sometimes not ending when all ships on a side were sunk.
Invasions
- Enemy nations will now not repeat invasion attempts too soon.
- Invasions are now possible to execute in home areas, even if blockaded (Germany was certainly blockaded when they did operation Albion).
Expanded Battles: Scenario Editor
- Added ability to copy and paste air groups in the scenario editor.
Expanded Battles: Quick Battles
- Added ability do generate side pictures for ships in quick battles.
Expanded Battles: Historical Ship Designs
- Fixed some missing visuals for ships.
Expanded Battles: Standalone Ship Designer
- Fixed problem with opening ship files in the custom files directory.
Re: Update 1.01.44 is now live.
Posted: Sun Aug 23, 2026 4:52 pm
by Stratos_MatrixForum
Sandrasy wrote: Thu Aug 20, 2026 2:23 pm
- Added ability do generate side pictures for ships in quick battles.
Where is the button to acces the side view generator?