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Is there a WEAPON MODIFIER quick reference list?

Posted: Thu Aug 20, 2026 2:26 pm
by DWReese
I enjoy looking at the detailed breakdowns of each of the engagements for the weapons in the Message Log.

I would like to know if there is a quick reference list that I could access which details the various standard modifiers for these engagements? What I am referring to is things like -30 percent against a sea skimmer, and/or -25 percent for target speed. Specifically, I'm looking for things like, what is the exact altitude that constitutes a sea skimmer, or what are target speed breakdown parameters?

I would think that someone could have possibly compiled a list that contained this data. If it exists, I could not find it.

Having a list would give the game player a chance to gauge the expected success of various weapons before firing them.

Thanks in advance.

Re: Is there a WEAPON MODIFIER quick reference list?

Posted: Thu Aug 20, 2026 3:38 pm
by Nikel
That looks like a perfect job for the AI, feeding it with log files. Anyone? :)

Re: Is there a WEAPON MODIFIER quick reference list?

Posted: Sat Aug 22, 2026 10:24 am
by Correcaminos
Compiling a static or universal quick-reference list for weapon modifiers in CMO isn't practical, given the sheer number of dynamic and interconnected variables processed by the simulation engine in real time.
​Fixed modifiers (such as sea-skimming altitude thresholds or target speed penalties) only hold true for very specific, isolated engagement profiles. In an actual scenario, the final P_k calculation is heavily dictated by continuous flight kinematics, aspect angles, terminal missile energy, dynamic RCS, and layered electronic warfare degradation (OECM/DECM, chaff, and flares).