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[1900.18] Strike mission flight path distortion issue

Posted: Fri Sep 18, 2026 4:56 pm
by erick33
An issue has been identified where the flight path of a strike mission assigned to the enemy forces suddenly becomes distorted mid-flight. Specifically, the normal flight path abruptly bends multiple times.

If you run the attached scenario at "Flame" speed, you will notice the enemy bombers in the bottom-left corner suddenly changing direction. Checking this in Editor Mode reveals that the flight paths for other strike missions are also bent.

Re: [1900.18] Strike mission flight path distortion issue

Posted: Mon Sep 21, 2026 6:01 pm
by Raptorx7_slith
This is happening because their targets location (area of uncertainty) is constantly changing due to the satellites detecting them being jammed. The strike mission planner attempts to instantly generate a flight plan based on the first location that is detected and this ends up being in a strange spot because the uncertainty area is so large. The scenario designer may need to put them on a timer, use some sort of LUA to make sure the location is more firm or have them be auto-detected for a time.