Devs, which is the DLC policy in multiplayer? Is DLC sharing allowed if the other player doesn't own the DLC(s)?
?
Re: DLC policy in multiplayer
Posted: Sun Sep 27, 2026 3:48 pm
by Dimitris
The DLC-license checks are performed only on the MP host. Once that is done, any client (with or without a license for the relevant DLC) can connect and play the scenario.