B1900.23 Exception Aircraft_AI.DeterminePrimaryTarget
Posted: Fri Oct 16, 2026 8:01 am
Even though it may not cause a fuse exception, is printed multiple times in the exception log, so I guess it is important.
To reproduce run the attached save at double flame.
It is related with the bombers mission to strike the bridges.
To reproduce run the attached save at double flame.
It is related with the bombers mission to strike the bridges.
16-10-2026 09:55:17 -- Bv1.10 - Build 1900.23 -- Object reference not set to an instance of an object. -- Scen : The Battle of the Eger, 1986 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Aircraft_AI.DeterminePrimaryTarget(Single elapsedTime, Boolean IgnoreTimeToNextEvaluation, Boolean CheckCombatRadius)
Call Stack & Error details:
Error at 100377:
16-10-2026 09:55:17 -- Bv1.10 - Build 1900.23 -- Object reference not set to an instance of an object. -- Scen : The Battle of the Eger, 1986 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Aircraft_AI.DeterminePrimaryTarget(Single elapsedTime, Boolean IgnoreTimeToNextEvaluation, Boolean CheckCombatRadius)
at Command_Core.GameGeneral.rkx8twrmOqe(Object , List`1 , Single )
Call Stack & Error details:
Error at 100377:
Error at 101264: