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Shiplanes
Posted: Mon Sep 08, 2003 8:35 pm
by Florian Geyer
Is it possible to open the map file and find out the new ship lanes?I know their is an older Map on Richs side,but I think this one is no longer up to date.To know the shiplanes would be helpful to optimize submarine warfare.
Gamey-Alert
Posted: Tue Sep 09, 2003 3:26 am
by LargeSlowTarget
Some choke points are obvious, for the open seas you should do what the submariners had to do in real life - find out by experience. They had no map of the shiplanes handy, they had to go out on long, boring patrols often without contacts...
Seriously - I doubt that the map file contains hidden info on convoy lanes. Sorry, no big help, but position your subs at locations where enemy TFs have been sighted or identified by radio transmissions. And before the routine convoy phase, set display and delay to 'high' and you will see the routes of convoys as dotted lines. Best - and most dangerous - hunting grounds are around Formosa and off the southern coast of Japan. The gap between Borneo and Celebes and between Davao and Morotai has yielded good results, too.
Happy hunting grounds
Posted: Tue Sep 09, 2003 3:36 pm
by strawb
Yes - set the end of the resoultion phase (when convoys and return paths run ) to medium delay and max detail and see all the recent enemy paths - of course in 3.2 those paths are much more flexible than manual for old 2.x versions says, so choke points matter more.
Any boat off a Japanese home port scores - if it lives.
Early war - if DEI is still held use the old dutch K boats off oil centres eg Palembang -I get a nice haul of tkrs there and your boats more spread out and less vunerable to airpower than round Tokyo bay
I max out a few of my sub sqns (to make them score more) by reducing others to 1 boat. Then I use the 1 boat sqns for recce, either general info on ship moves or in prep for moving in a big sqn.
RE: Shiplanes
Posted: Sat Feb 07, 2004 9:50 pm
by Cmdrcain
ORIGINAL: Florian Geyer
Is it possible to open the map file and find out the new ship lanes?I know their is an older Map on Richs side,but I think this one is no longer up to date.To know the shiplanes would be helpful to optimize submarine warfare.
The Original game had set ship lanes and theres a program out that shows them however when they revamped the game they removed the coded lanes I believe meaning that ships may travis openly, there might be ship lanes still for the automatic resupplying, as other points out choke points stii are good places and since like for japan you know where supplys going in/out you can put subs around the japanese port, or vs allied put outside of ports.
The more freerer ship movement makes using subs more tricky where in origibal game it was boring knowing just what routes ships would follow and so one could position subs.
While in reality it was true that certain areas were well traveled, there were plenty of other routes shipping took, the original game however had routes had to follow, no devinations.