Icarus 7.2
Posted: Sat Oct 31, 2026 8:28 pm
Hi!
I would like to try the Icarus Mod 7.2. Would prefer CP (Central Powers), as I played the Entente last time, but I'm open to both sides. I'm not too strong: I clearly beat new players, but get stomped by the good ones. Partly because I'm less interested in perfect strategies or the engine and more in reenacting WWI.
So no sub-attacks into harbors, no amphibious invasions other than with marines (or in the company of an HQ), or other things the engine allows that are not realistic in any war. 
I'm from Europe and can make a turn or maybe two most days, but less on weekends due to riot control on the homefront, also known als two kids
Anyone of similar approach interested?
I would like to try the Icarus Mod 7.2. Would prefer CP (Central Powers), as I played the Entente last time, but I'm open to both sides. I'm not too strong: I clearly beat new players, but get stomped by the good ones. Partly because I'm less interested in perfect strategies or the engine and more in reenacting WWI.
I'm from Europe and can make a turn or maybe two most days, but less on weekends due to riot control on the homefront, also known als two kids
Anyone of similar approach interested?