Earth Loses Gravity. Details at 11:00

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Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

I'm going to try to write an AAR that I myself would want to read. I'm looking for opinions, tendencies, good tips, etc. Also, when I make a mistake don't hesitate to point it out if you are so inclined. Mostly, I want a place to organize my documentation. I'm 76 yrs old now and I tend to forget things. So if I can post about the situation I can go back weeks later to review the facts that lead to what's happening now. That kind of thing. I'm watching the video series ( https://www.youtube.com/watch?v=NYvcGiT ... qI&index=1 ) by Frederick2 and I'm inspired. Thank you for your interest in this matter.
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

As part of the "Deadman" scenario Andy has the AI taking bases not normally considered. Case in point: I've got at least a dozen AK-types leaving Anchorage moving to Dutch Harbor at full speed while the enemy ships stand offshore at Seward while I try to figure out what kind of ships they are. Surely they aren't really TK's. I surely have some ships I can move there to help checkout what's happening up here. Surely I have some planes I can fly into Anchorage to CAP things up here. I'll see what I can do.
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

I found some aircraft at Anchorage I can use to strike the PORT at Seward hoping to catch the ships without any air cover or escort or way to strike back unless they drive north to bombard Anchorage. Maybe I should move the aircraft to a safer base.
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

I found an ACM laying around Juneau with mines on it. I'm hoping I can deposit those mines at Seward as a first idea I can think of to do SOMETHING about those ships. Maybe they will leave after a while and I can deposit those mines without much of a threat.
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

I found a PBY-5 at Kodiak that's low on morale but has low fatigue but whose squadron's planes are all repaired. The PBY-5A has less range than the vinalla version due to the weight of it's retractable landing gear making it a true amphibious-type. I don't need that kind of upgrade this early in the game for this model. It has a good leader so I have no need to make grevious changes.
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Re: Earth Loses Gravity. Details at 11:00

Post by PaxMondo »

Larry!!! Great to see you!! Looking forward to your "spin" on this AAR!!!




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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

I've got one minelayer at Batavia and it's got 75 mines that need to be laid at Miri if at all possible. Or at least someplace on north Borneo for when the Japs start their landings there.
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

PaxMondo wrote: Wed Nov 04, 2026 8:47 pm Larry!!! Great to see you!! Looking forward to your "spin" on this AAR!!!
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I was afraid to start posting here since I'm such a newbie but on the other hand there's no better place to get good advice. Thank you for your welcome. I'm looking forward to getting into this game seriously because I always learn a thing or two. I'll try to keep posting just the stuff that's important and skip the minutia. And to keep you guys in the know and up to date.
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

It may be a mistake but just off the top of my head without thinking about it twice I decided to move the Port Blair RN Detachment from Port Blair to Rangoon while I still can without heartburn. I'll move something else into Port Blair from India to babysit the base.
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Re: Earth Loses Gravity. Details at 11:00

Post by BBfanboy »

larryfulkerson wrote: Wed Nov 04, 2026 9:20 pm I've got one minelayer at Batavia and it's got 75 mines that need to be laid at Miri if at all possible. Or at least someplace on north Borneo for when the Japs start their landings there.
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Rigel is the ONE Dutch Minelayer that I don't risk at all. She is the only one that can convert to a precious AR repair ship (after the June upgrade, conversion in December 1942. I send it somewhere very safe - even off-map. If you change the mission type while docked the mines will offload to the pools where other MLs using that kind of mine can get them.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Re: Earth Loses Gravity. Details at 11:00

Post by BBfanboy »

larryfulkerson wrote: Thu Nov 05, 2026 12:58 am It may be a mistake but just off the top of my head without thinking about it twice I decided to move the Port Blair RN Detachment from Port Blair to Rangoon while I still can without heartburn. I'll move something else into Port Blair from India to babysit the base.
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IMO that's a good move. That detachment can't build much in Pt. Blair before the Japanese arrive because the malaria effect is too high - it shows in fatigue and disruption, and then in lower morale. At Rangoon it can contribute to building and air support.
Only send a unit to Pt. Blair if you want it to be a speed bump for the Japanese - strong enough to fight off a para landing or a small detachment landing but not a full SNLF, NG or army Bn.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

BBfanboy wrote: Thu Nov 05, 2026 4:37 am
larryfulkerson wrote: Wed Nov 04, 2026 9:20 pm I've got one minelayer at Batavia and it's got 75 mines that need to be laid at Miri if at all possible. Or at least someplace on north Borneo for when the Japs start their landings there.
temp.png
Rigel is the ONE Dutch Minelayer that I don't risk at all. She is the only one that can convert to a precious AR repair ship (after the June upgrade, conversion in December 1942. I send it somewhere very safe - even off-map. If you change the mission type while docked the mines will offload to the pools where other MLs using that kind of mine can get them.
I wish I had known this before I sent it to Miri. It's already been intercepted by a Jap sub and sunk by a single torpedo. D'oh.
BBfanboy wrote: Thu Nov 05, 2026 4:42 am
larryfulkerson wrote: Thu Nov 05, 2026 12:58 am It may be a mistake but just off the top of my head without thinking about it twice I decided to move the Port Blair RN Detachment from Port Blair to Rangoon while I still can without heartburn. I'll move something else into Port Blair from India to babysit the base.
temp.png
IMO that's a good move. That detachment can't build much in Pt. Blair before the Japanese arrive because the malaria effect is too high - it shows in fatigue and disruption, and then in lower morale. At Rangoon it can contribute to building and air support.
Only send a unit to Pt. Blair if you want it to be a speed bump for the Japanese - strong enough to fight off a para landing or a small detachment landing but not a full SNLF, NG or army Bn.
Thanks muchly. The unit I'm moving is an engineer base force and would be more useful elsewhere, was my thinking. I didn't know about the pestilence problem ( malaria, etc. ). Good to know, thanks.
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

Here's the report on the circumstances behind the sinking of my minelayer. It happened just now during the Jap turn in the combat phase. It sank just after this event. This image shows no Jap sub and a different ship in the yellow circle because this is an Allied turn and is after the fact and the different ship in that location now is an accident of fate.
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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

This "Deadman" scenario is kicking my ass. These are some of the places the Japs hit and all that I know about them. Christmas Island, Denpasar in Java, Seward near Anchorage, Johnson Island, Midway Island, and Makin Island were all captured by the Japs. I don't have answers for some of the areas.
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Re: Earth Loses Gravity. Details at 11:00

Post by PaxMondo »

larryfulkerson wrote: Thu Nov 05, 2026 4:23 pm This "Deadman" scenario is kicking my ass. These are some of the places the Japs hit and all that I know about them. Christmas Island, Denpasar in Java, Seward near Anchorage, Johnson Island, Midway Island, and Makin Island were all captured by the Japs. I don't have answers for some of the areas.
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So, my first piece of advice is: Don't worry! Stay the course.

Andy wrote a good series of scripts for this one with the intention of throwing the player off ... don't play his game, play yours. Consolidate your important bases, set up your LOC's and only expand once you have your core solidly in place.



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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

Thanks for your advice and everything but I've had enough of this scenario. I'm going to start over with scenario #1. It's more gentle and sounds like more my speed. I'm a newbie after all.
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Re: Earth Loses Gravity. Details at 11:00

Post by PaxMondo »

larryfulkerson wrote: Fri Nov 06, 2026 5:12 am Thanks for your advice and everything but I've had enough of this scenario. I'm going to start over with scenario #1. It's more gentle and sounds like more my speed. I'm a newbie after all.
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Just remember that there are something like 12 different scripts for Scen 1 and some of them (the rare ones) are pretty interesting as well. However, with the historic TOE's and unit locations, there are far fewer surprises overall ....



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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

I had forgotten how much trouble it was to set up the game at start. I'm changing all the cities with the max supplies required just to get them started in building the supply levels needed for city maintenance. After they start climbing I'll scale it back to about 11,000 supplies or so for each city on average. I'm aiming for 1000 fuel, 11K supply minimum, and 1000 RES at least. Per city. Enough for growth and basic needs. Plus I need to even out the aviation support needed by moving planes around as appropriate. And to move troops to the cities needed for the minimum garrison needed. The goal is a stable ground state for the economy so that it can recede from importance as something that needs to be monitored constantly. I'd like to be able to eventually ignore it almost completely. Maybe a weekly review. I'd rather keep up with the needs of the squadrons to make sure every pilot is flying something even if only training. Or resting.
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Re: Earth Loses Gravity. Details at 11:00

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larryfulkerson wrote: Fri Nov 06, 2026 3:58 pm I had forgotten how much trouble it was to set up the game at start. ...


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Re: Earth Loses Gravity. Details at 11:00

Post by larryfulkerson »

So many aircraft are below 60 on morale I've stand ALL aircraft down and THEN adjust the training missions to 100% and range to 0 and altitude to 5K for those training. And rest for everybody else until morale is at least 60% or so. There's only a couple of thousand planes to adjust that way.
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