37mm round effects on tanks
Posted: Sat Sep 27, 2003 2:35 am
I'm currently modding the RTS Sudden Strike 2 (quickly ducks for cover in his foxhole from those who don't view RTS's very favourably) and I have a small question regarding the effects of a 37mm round hitting an AFV.
Now what I'm wondering is this, how does a 37mm round knock out a tank. Does it explode inside the tank like larger tank rounds like the 50mm shells or is it a matter of riddling the tank with so many 37mm rounds that you end up killing or injuring the crew or end up hitting something important like the tank engine or stowed ammo?
And if it does explode like larger rounds how much damage does it cause? A 37mm round doesn't seem to be capable of doing that much damage except to small light tanks like the PzI and PzII.
Right now in the game I've set it up so that the 37mm shells end up blowing apart or causing catastrophic damage to small light tanks and tankettes with just one shot but heavier mediums like the Pz35t, Pz38t and 7tp tanks need to be riddled with 4 to 6 shots before they are knocked out. Is this an accurate setup?
Thanks in advance
Now what I'm wondering is this, how does a 37mm round knock out a tank. Does it explode inside the tank like larger tank rounds like the 50mm shells or is it a matter of riddling the tank with so many 37mm rounds that you end up killing or injuring the crew or end up hitting something important like the tank engine or stowed ammo?
And if it does explode like larger rounds how much damage does it cause? A 37mm round doesn't seem to be capable of doing that much damage except to small light tanks like the PzI and PzII.
Right now in the game I've set it up so that the 37mm shells end up blowing apart or causing catastrophic damage to small light tanks and tankettes with just one shot but heavier mediums like the Pz35t, Pz38t and 7tp tanks need to be riddled with 4 to 6 shots before they are knocked out. Is this an accurate setup?
Thanks in advance