A couple of surefire ways to smash opponents LBA
Posted: Thu Oct 09, 2003 5:51 pm
Edited:Since posting this I've done some testing of the "Sweep" mission and found that fighters do scramble at the target base approximately 50% of the time. I've edited the post accordingly.
In a PBEM I'm playing as Allies there have been a few tactics my opponent has tried on me that has netted him enormous Allied LBA casualties.
Firstly:
The sweep mission appears to be broken in that if the target base has radar, there is no scrambling of extra fighters approximately 50% of the time.
For example in a fighter sweep from PM to Cooktown(radar equipped) of 24 A6M2's against a fighter squad of 24 Kittyhawks on 20% CAP, the combat will be 24 A6M2's versus 4 Kittyhawks.
The net result is the decapitation of the best pilots in the squad defending the target base (as generally the best pilots fly the missions if they aren't too tired).
If the attacking player targets many different bases with this tactic the defending player will quickly find his fighter squads devoid of skilled pilots.
Secondly:
An opponent's land based aircraft can be totally shredded by moving one's CV's close to an opponent's bases if the CV's are accompanied by a surface taskforce.
For some reason, the LBA never target the CV's but will instead target the accompanying surface taskforce.
They fly through large amounts of CAP to do this.
It's as if they recognize the CAP above the CV's but do not see the CAP above the surface taskforce.
My PBEM opponent has destroyed hundreds of my LBA with this beauty.
I don't know why I bother posting this stuff anymore...feel like an alpha tester for WITP. God knows when this stuff is going to get fixed.
In a PBEM I'm playing as Allies there have been a few tactics my opponent has tried on me that has netted him enormous Allied LBA casualties.
Firstly:
The sweep mission appears to be broken in that if the target base has radar, there is no scrambling of extra fighters approximately 50% of the time.
For example in a fighter sweep from PM to Cooktown(radar equipped) of 24 A6M2's against a fighter squad of 24 Kittyhawks on 20% CAP, the combat will be 24 A6M2's versus 4 Kittyhawks.
The net result is the decapitation of the best pilots in the squad defending the target base (as generally the best pilots fly the missions if they aren't too tired).
If the attacking player targets many different bases with this tactic the defending player will quickly find his fighter squads devoid of skilled pilots.
Secondly:
An opponent's land based aircraft can be totally shredded by moving one's CV's close to an opponent's bases if the CV's are accompanied by a surface taskforce.
For some reason, the LBA never target the CV's but will instead target the accompanying surface taskforce.
They fly through large amounts of CAP to do this.
It's as if they recognize the CAP above the CV's but do not see the CAP above the surface taskforce.
My PBEM opponent has destroyed hundreds of my LBA with this beauty.
I don't know why I bother posting this stuff anymore...feel like an alpha tester for WITP. God knows when this stuff is going to get fixed.