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Active Scan Window glitch

Posted: Fri Oct 10, 2003 9:53 am
by widowmaker
Whenever the result of an active scan pops up, if it isn't closed out before an attack menu option is selected, Titans can disappear from the map. Exact sequence: time an active scan to complete at the same time as a move order (preferably one that involves moving into another hex). The map will need to be positioned so the active Titan is hidden by the sctive scan result window. Now choose an attack option that is immediate (i.e. does not pop up its own window). When the move order resolves, it will take place "behind" the active scan window. Now close the active scan window. The Titan which just moved is not on the map. It will reappear if control switches to another Titan, or if the attack menu is called, but it can be disconcerting. Thanks.

widowmaker

Posted: Tue Oct 14, 2003 2:11 pm
by LarkinVB
Patch should fix this.