Offensive Armour
Posted: Fri Oct 10, 2003 7:49 pm
I've clocked up a few games now at pbem and against the AI, but it was not until recently something dawned on me.
Up till know I've used my armour mainly for speed and shock value, but many like myself did not realise that sometimes we may be committing Armour to combats for the shock value when it is pointless.
Why? well the CRT tables only give bonus for positive shock value ie I could attack a hex with no Shock value at all with plus 2 tanks ,,,,great.
But what if I attacked a hex that had a combined defensive shock value of 2 or more with the same tanks. I would not get the shock bonus. If I did not use the armour, but used the equivelant str in inf the results would be the same. The reason is because there is no negative shock results in table.
So you see, unless you can get a positive shift, in some cases you may be committing precious armour when there is no need.
Up till know I've used my armour mainly for speed and shock value, but many like myself did not realise that sometimes we may be committing Armour to combats for the shock value when it is pointless.
Why? well the CRT tables only give bonus for positive shock value ie I could attack a hex with no Shock value at all with plus 2 tanks ,,,,great.
But what if I attacked a hex that had a combined defensive shock value of 2 or more with the same tanks. I would not get the shock bonus. If I did not use the armour, but used the equivelant str in inf the results would be the same. The reason is because there is no negative shock results in table.
So you see, unless you can get a positive shift, in some cases you may be committing precious armour when there is no need.