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Any reports on the blood bath at the "SCHOOLHOUSE"?
Posted: Wed Jan 24, 2001 4:02 am
by M4 Jess Housley
Just checking.. I only play tested this scenario myself and was woundering how the rest of you feel about the scenario....
M4
Posted: Wed Jan 24, 2001 7:20 am
by USMCGrunt
Jess..... How do I feel?? HOW DO I FEEL??!!

I'll tell you how I feel! I'm beginning to think you may be the lost clone of Wild Bill himself. That scenario is just plain insidious. I've played through it about 4 times now and managed to score a marginal victory at most. The battle keeps swinging back and forth on me. At one point, I'll be doing great with the enemy rolling back all over the place and then all of a sudden I'll hit a brick wall on the advance. You did a great job on this one Jess. I have to say that the small map caught me off guard at first. I thought it would be a quick scenario. What it really does is restrict the room you have to maneuver, and causes you to really decide where to commit those forces in a head-on slugging match. Victory is always a close run thing. Keep up the good work Jess.
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USMCGrunt
-When it absolutely, positively, has to be destroyed overnight.
Posted: Wed Jan 24, 2001 7:45 am
by bill_k
Originally posted by M4 Jess Housley:
Just checking.. I only play tested this scenario myself and was woundering how the rest of you feel about the scenario....
M4
Where can I get your scenario?
I cannot get into the Game Depot.
Posted: Wed Jan 24, 2001 8:11 am
by USMCGrunt
Originally posted by bill_k:
Originally posted by M4 Jess Housley:
Just checking.. I only play tested this scenario myself and was woundering how the rest of you feel about the scenario....
M4
Where can I get your scenario?
I cannot get into the Game Depot.
bill,
Just email Jess and request him to send it to you. Check the earlier message threads from M4 Jess Housley. The instructions for him to send it to you are in it.
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USMCGrunt
-When it absolutely, positively, has to be destroyed overnight.
Posted: Wed Jan 24, 2001 8:18 am
by M4 Jess Housley
Bill,
I posted the scenario in this forum only as a gift to WILD BILLS RAIDERS for allowing me to join their team,, they (we) devote much of our free time to pass our joy of this great game to you. We play-test, design, and research history to bring the battles to you.. most have family and jobs, most of the Raiders have been around for years..you have a great team working for you!
Opps! I forgot.. you want the scenario.. coming at ya!
M4
USMCGrunt,
My god man, please don put me there! I ask WB's advice for the simple things! As a old timer Wargamer, I thank you! but the "Wild man" has it down! I do thank you.. I really enjoy the boost.
PS:
I am designing the entire Capt. Miller debacle from Kassering Pass to his death at the bridge... will keep you up-dated...
M4
Posted: Thu Jan 25, 2001 12:15 am
by Warrior
Haven't had a chance to try it yet, Jess, but if it's like your others it'll be a great fight.
Posted: Thu Jan 25, 2001 12:24 am
by Don Doom
I have it planed to play it this weekend when the kids are over at grandma's
Doom
Posted: Thu Jan 25, 2001 1:04 am
by jonhooper
The Russians just keep coming, and coming, and coming. I've lost most of my armor and have committed all of my reserves, and it ain't looking pretty. Monty would definitely hate this battlefield because its untidy, to say the least. I've taken the school house, but I don't know if my guys have enough left in 'em to go for the cross roads. The pillbox covering that area looks ominous.
Posted: Thu Jan 25, 2001 2:36 am
by Supervisor
Very good scenario, Jess. The map was very inventive. You will make a good addition to The Raiders.
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Grenadier
Matrix Games Technical Writer
Posted: Fri Jan 26, 2001 4:01 am
by M4 Jess Housley
Just finished the scenario 2 human players on-line play, I was the Russians.. The Germans had no chance... The AI is for German Vs AI, unless of course, Like my friend,Don, and think those Panzers can take the punishment!
M4
Posted: Fri Jan 26, 2001 6:57 am
by RockinHarry
Hello M4
just had the time finishing
"round one". If i look at the other postings,
I see the worst is soon to come with
playing the germans.
On to turn 2...
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RockinHarry
Posted: Fri Jan 26, 2001 7:14 am
by M4 Jess Housley
walk slow harry,,, walk slow
but then again,,,time is your enemy
Posted: Thu Feb 01, 2001 4:17 am
by Panzer Capta
M4
This is an awesome scenrio......intense!!!
Thanks, and look forward to more like it.
Panzer Captain
Posted: Thu Feb 01, 2001 7:01 am
by M4 Jess Housley
FYI, theres also a small intense scenario at the scenario page "Midnight Massacre" it only last a few turns but boy what a few turns!
M4
Posted: Thu Feb 01, 2001 7:53 am
by Panzer Capta
Thanks M4 i will certainly go and get it.
Posted: Thu Feb 01, 2001 10:30 am
by degen
Great scenario Jess! Like I said before, the small map size worked very well here. I managed a marginal victory out of it and took all the victory hexes except the two 50 point hexes on the russian side of the rail road tracks. This one requires a lot of patience and some calculated gambles. Unfortunately, some of my gambles cost me several AFVs and probably the decisive victory.
For those of you liking urban battles, this one is for you. It's even better than WB's Carenten battle in UTR (sorry Wild Bill

).
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"I would have much rather that he had given me one more division" - Rommel after receiving his field marshall baton
Posted: Thu Feb 01, 2001 6:46 pm
by RockinHarry
Im a few more turns now in the scenario and almost reached the "schoolhouse".
Very unusual to push "big cats" through an urban environment and using them for infantry close support, but Im glad to have them there...
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RockinHarry
Posted: Thu Feb 01, 2001 9:30 pm
by frank1970
Harry, reaching the schoolhouse is not the problem but holding it is one!
One thing I really hate is the loss of AFVs because of immobilization by collapsing buildings (Why driving along the street when I could rush into a building? 8D).
Posted: Thu Feb 01, 2001 9:42 pm
by Wild Bill
Thanks Jess. You've come a long way in a short time and it's good to see the fruits of your labors. Keep 'em coming!
Wild Bill
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
Posted: Tue Feb 06, 2001 9:28 am
by M4 Jess Housley
Total downloads... 99..anyone want to be # 100 ?