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Called Shot Hit Percentages

Posted: Fri Oct 31, 2003 11:43 am
by widowmaker
First what I know:

* Hit percentages are capped at 98%.
* Called shots lower the hit percentage, but increase the likelihood of hitting the targeted location.
* The hit percentage passed to the called shot formula is the capped percentage.
* Thus, the highest percentage possible for a called shot to the head with a CC weapon is 33% (98 - 50 (for targeting the head) - 15 (for using a CC weapon) = 33).

Now what I don't know. Why isn't the called shot percentage calculated from the uncapped hit percentage? The reason I ask is because of an inconsistency in the manual. In the section on CC weapons, the manual describes the PX as being "slightly better in aiming for specific locations", but this is only true for a narrow range of skill levels. Past a certain point, which in my experience is reached quickly, there is no difference between the PX, CS, and VC as far as called shot percentage is concerned.

I can see how uncapping the called shot percentages could cause an imbalance by making called shots too easy, but at the same time it makes no sense that a Champion jock has no better chance of intentionally smashing an opponent's head than a Regular jock. Some thoughts on alternative methods:

* Calculate the called shot percentage from the raw, uncapped hit percentage. I personally don't like this one, as it makes called shots too easy.
* Put a seperate cap on called shots, with the weapon's +/- to-hit added afterward. This would make the manual consistent.
* Give a bonus to called shots based on rank. Not very realistic, but it makes sense from a certain point of view.

All of this apllies to Energy and Cannon weapons as well, but the CC example was the clearest, IMO. What do you think?

widowmaker

Posted: Fri Oct 31, 2003 12:24 pm
by LarkinVB
Each skill check is capped at 98% AFTER all modifiers, including called hit mods, are applied.

Posted: Sat Nov 01, 2003 11:46 am
by widowmaker
I'm flipping this topic over to the Bug forum.

widowmaker