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AI Hijaks My Troops!
Posted: Sun Nov 02, 2003 7:54 am
by Croaker
I have played the main KP game as the Germans and the 1st Ukranian as the Soviets, no problem. Last night playing the 2nd Ukranian about turn ten the AI would take over a few of my troops midway through its turn and execute a few counterattacks etc. This happened on most of the remaining turns.

Oh yea,
Posted: Sun Nov 02, 2003 8:00 am
by Croaker
I forgot to mention that this is way far and away the best implementation of computerized hex-turn-operational-wargaming I have seen anywhere. I have played all of the competition. I hope this engine goes far! Early WWII-Poland, France, Norway, Benelux etc. might be very good. Eban Emale or 7th Panzer in France? It would appear that this system could be tuned for the situation pretty well.
Posted: Sun Nov 02, 2003 4:03 pm
by Massattack
Others have reported this problem too. It appears to be uncommon, I have only experienced it once, but maybe once it happens in a particular game it continues to happen as you have experienced. Hopefully rectified in the new patch out soon. Agree with your comments, this game tops the list of hex based wargames.
Regards
Posted: Mon Nov 03, 2003 4:34 am
by alexs
Guys,
I can confirm this is a known issue, and fill be fixed in the patch
AlexS
Posted: Mon Nov 03, 2003 10:49 pm
by Croaker
Thanks on the patch. I am one of the original consumer wargamers. I started buying AH games at the Chicago Museum of Science and Industry store forty years ago. In the intervening period only two or three events have moved the industry foreward as much as this new system. SPI, particularly Red Simonson, discovered the back of the unit counters giving us partial strength reductions in the '70s, computerization of board games (mostly poorly done) in the '80s, the Steel Panthers engine in the '90s and now the SSG engine. Other engines constitute grognard advances (TOAW, HPS) but are not as much fun, simply put. This relegates them to total niche status.
Posted: Tue Nov 04, 2003 3:12 am
by Toby42
Croaker, Glad to see that there is someone here that has been at it as long as I have.
Computer's have changed Wargames quite a bit. I've tried most of the "Game" systems and this is one of the best.