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Rumors
Posted: Thu Feb 01, 2001 11:45 am
by B52g
Is this true? Could it be? There is this wonderful rumor on fpradio.com that the Mega Campaign is comming back! I had the joy of playing the original "Operation Husky" part of the Mega Campaign for SP1. Unfortunatly, it died before it could be totally completed. I loved the thing, I wish all campaigns were like that. That kind of campaign with this new Steel Panthers? Too good to be true. Conformations? Denials?
Posted: Thu Feb 01, 2001 1:42 pm
by StuNZ
Could you elaborate on the Mega campaign for SP1 a bit? I'd heard of it, but never saw it, nor got the details about it. What was it, a higher level shell over SP with large numbers of formations that dropped you down to SP to play out the tactical battles?
Posted: Thu Feb 01, 2001 2:24 pm
by B52g
Sure,
It was like a regular campaign, but it was much more elaborate. There were many more different paths that you could take to victory. Many more battles to fight, you could lose some and still win the campaign. But the best part was that you had to make descisions BEFORE the battles took place. You could get intel that was detailed, or not so detailed ( if the intel was even true). You could call up reserves, or leave them alone. You could use special forces and fight a special battle with them to achive a certain objective. But all of this costs points, so you have to be carefull.
Example:
In Operation Husky, the first thing you had to do was decide to use you Special Forces or not to take a Pier intact. If you succeed, your invasion forces would be better supplied when they landed. If you fail, the Italians would be aware of your upcomming amphibious assault, and would be better prepaired for you. I chose not to take the pier. It cost me about six battles later when the Germans came in with their armor and I had almost none because the pier was destroyed by the Italians. No pier, no armor.
That kind of stuff, a descison you made in battle one comes back to kill you in battle six.
I had a blast with it. You can replay a campaign over and over and fight different battles each time. But I imagine if they did it now, It would probably have even more stuff. The Matrix team is just a tad more advanced then things were for the original Steel panthers.
I hope its true.
Posted: Sat Feb 03, 2001 6:44 am
by Wild Bill
Wild Bill
------------------
In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
Posted: Sat Feb 03, 2001 7:17 am
by StuNZ
Originally posted by Wild Bill:

Wild Bill
Eevvilll I tell you, evil....
Thanks for the info B52g, sounds like they've a trick or two up the sleeve beyond that though

.
Posted: Sat Feb 03, 2001 8:22 am
by B52g
I dont doubt it for a second, Stunz!
Posted: Sat Feb 03, 2001 10:41 am
by Wild Bill
That rates a double
WB
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
Posted: Sat Feb 03, 2001 11:09 am
by Bonzo
Here we go into "Wonderland" with WB as the Cheshire Cat (all we can see is his grin)

David as the White Rabbit (Rush Rush). The Mad Hatter has obviously been working on the OOBs. I shudder to think which one of us is supposed to be Alice.

LOL
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Robert (Bonzo) Lindsay, Coordinator
28th (North-west) Battalion Headquarters
Main http://nwbattalion.tripod.com
E-mail nwbattalion@icqmail.com
Posted: Sat Feb 03, 2001 4:28 pm
by Don Doom
As the sherman rolls down the country road, the commander looks back to see the armored infantry in their haft tracks following eating his tanks dust, suddenly there is a large noise and the driver is screaming in pain as the tank runs it to the tree next to the road. As the crew tries to get the injured driver out the commander looks down the road wondering what had hit the when he see's an massive german tank roll out from behind an old french church, and as he watches the tank fires again and the sherman brews up killing the rest of the crew. Then the King tiger turen his attenion to haft tracks, Oberest Wild Bill has added another rookie SPWAW player to his collection.
That is what I think is behind those grins of his.
Doom