Old features gone
Posted: Mon Feb 09, 2004 4:14 pm
The amiga version from long ago had:
the possiblity of rolling down a hill if you fell ... extra damage and loss of a tactical position. After many battle in warring suns, I've seen no rolling.
Is this out?
the risk of a one-shot death from cockpit hit (no prior hits to head) ... mechwar was always a risky prospect. Can this happen with current weapons/armor?
grabbing items/dropping items: old missions involved grabbing an object/person and taking it off the map before the other side destroyed it. Hits to the carrying mech (especially to the arm) forced a roll to avoid dropping the object/person. Is this out? It was certainly a good reason to have hands (other than chain saws/axes/knives at the end of arms).
Arena battles: combat for prize money and honor ... with a chance to sabatoge your opponent mech ... and to discover similar meddling from them.
Whirlpools: some deep water had mech destroying whirlpools ... instant destruction. Often occured after a DFA followed by rolling downhill into it. Anything comparable in any of the various environs? I've mainly played with normal terrain and deep core til now.
Thanks for your replies [:)]
Gukal, Troll of Destiny
the possiblity of rolling down a hill if you fell ... extra damage and loss of a tactical position. After many battle in warring suns, I've seen no rolling.
Is this out?
the risk of a one-shot death from cockpit hit (no prior hits to head) ... mechwar was always a risky prospect. Can this happen with current weapons/armor?
grabbing items/dropping items: old missions involved grabbing an object/person and taking it off the map before the other side destroyed it. Hits to the carrying mech (especially to the arm) forced a roll to avoid dropping the object/person. Is this out? It was certainly a good reason to have hands (other than chain saws/axes/knives at the end of arms).
Arena battles: combat for prize money and honor ... with a chance to sabatoge your opponent mech ... and to discover similar meddling from them.
Whirlpools: some deep water had mech destroying whirlpools ... instant destruction. Often occured after a DFA followed by rolling downhill into it. Anything comparable in any of the various environs? I've mainly played with normal terrain and deep core til now.
Thanks for your replies [:)]
Gukal, Troll of Destiny