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Strange Graphic Artifact

Posted: Mon Feb 23, 2004 8:36 pm
by neuromancer
I just got back into UV the other night after letting it sit for a while (I forgot that the game's off switch doesn't work, it is always making me play 'one more turn'). [;)]

Anyway, I am patched up to 2.3, and I have noticing something strange. When it is going through the AI processing, a row of symbols appears in one or more parts of the screen (on the main map only), a pointer, cross hairs, and a couple more things. Its like it is grabbing the wrong graphic file for something and displays it instead of what it should - the file being a several small pictures.

It is really hard to describe. Maybe I should upload a screen capture.

Anyway, this isn't fatal by any means. When the play returns to my control, those little artifacts disappear (only to reappear in the next AI turn). Its just odd, and midly annoying (detracts from the visual appearance of the game).

I looked around on here and didn't see anything about this.

Anyone have any ideas?

RE: Strange Graphic Artifact

Posted: Tue Feb 24, 2004 4:47 am
by DoomedMantis
I havent seen it myself, and havent seen (or remember seeing) it being mentioned before. One thing I have had was sonetimes I get missing letters (as all my t's might disappear), but to get it back I just need to exit the game and go back in. Have you tried this? If not you might have corrupted one of your graphics files when installing

RE: Strange Graphic Artifact

Posted: Tue Feb 24, 2004 6:02 pm
by neuromancer
It happens every time I play, so I don't think it is an issue that can be resuolved by restarting.

Corruption of files is another possibility however. I had been thinking of uninstalling and moving to my newer and faster hard drive anyway (my existing game is off to a real slow start so no loss here - both the AI and I are dancing around each other, our carriers haven't fought yet!)

So I'll try that. Uninstall, and do a clean install on the new drive. This install had gone the slow process of a a bunch of different upgrades, so maybe that could have caused corruption too.



Incidentally, I looked again last night. The first symbol is a pointer, the second a crosshairs, the third is an hourglass, and then the next two are blank. All in a row of little squares.

RE: Strange Graphic Artifact

Posted: Wed Feb 25, 2004 4:56 am
by DoomedMantis
yes it definetely sounds like the map file has been corrupted. There is (or used to be) an updated mapfile that you could try and download rather than a full install

RE: Strange Graphic Artifact

Posted: Wed Feb 25, 2004 5:39 pm
by neuromancer
Yep, that was it. I did a full reinstall last night, and the problem is fixed.

Now instead of that thing, a little picture of a plane with a crossed out circle over it appears.

I presume those mean that planes aren't able to fly out of those locations at that time (storms, or whatever). Although I've seen CAP and transports fly from them.


Thanks! [8D]

RE: Strange Graphic Artifact

Posted: Wed Feb 25, 2004 6:52 pm
by redman1
I too have artifacts on my map, but none of them seem to affect game play in the least. Some (not all) sides of a few hexes on the board are white rather than blue in the open ocean in the upper right quadrant of the board. No ships go over there so I haven't see how - if at all - the different color affects movement.

RE: Strange Graphic Artifact

Posted: Wed Feb 25, 2004 10:28 pm
by DoomedMantis
your correct, and CAP will fly anyway as well as transports from the base, although operational losses will be higher. Other missions will not fly from that base
ORIGINAL: neuromancer

Yep, that was it. I did a full reinstall last night, and the problem is fixed.

Now instead of that thing, a little picture of a plane with a crossed out circle over it appears.

I presume those mean that planes aren't able to fly out of those locations at that time (storms, or whatever). Although I've seen CAP and transports fly from them.


Thanks! [8D]

RE: Strange Graphic Artifact

Posted: Fri Feb 27, 2004 7:09 pm
by neuromancer
Ah, higher operational losses. That explains quite a bit.

Thanks!