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EiH modifications

Posted: Thu Mar 11, 2004 2:04 pm
by HordesOfSerbs
Can someone from the dev team brief us what EiH mods have made it to the final (well, I *assume* you've got a code freeze by now) version?...

Perhaps you'll come to your senses and replace those horrid corps graphics with EiH ornamental flag counters ;)

Would be also quite polite of you if you give us some sort of indication when you *plan* to release the thing. You've got us convinced it'll be out when it's ready, but we'd like to know when you *plan* that wonderful event to happen.

Yeah, plans change, but what's the first touch-base now? This month? Next?...

RE: EiH modifications

Posted: Thu Mar 11, 2004 5:04 pm
by David Heath
We are planning for sometime before Origins this year (Late June 2004). Let me say now that is subject to change and any moment and any whim [:D]

David

RE: EiH modifications

Posted: Thu Mar 11, 2004 7:15 pm
by Nordiska
Thanks for the estimate David. I hope to waste my summer away playing EIA.

RE: EiH modifications

Posted: Wed Mar 17, 2004 3:16 am
by MarshallEllis
Hey all:

Couple of EiH add-ins...

Minor Diplomacy (Influenced /Allied, etc.).
Ship rules (We have heavy ships, light ships AND transports).
Privateers (Light ships attacking commerce).

These implementations were mostly based on EiH V3.0

Thank you