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Babylon 5 Mod Update

Posted: Thu Apr 08, 2004 10:56 pm
by DamoclesX
The mod as is has been shelved, I dont have the time to balance two mods at the same time. Also, we started to find some problems with the balancing that would require re-building pretty much off the stats from scratch, so I"m not up for releasing it opened up as is and then have everbody buildin off a screwed foundation.

What I am up for is releasing the max files, they are in max6 format, with original psd's

The only problem is most of these ships are over a year old now, and they are starting to show their age, at least I think they are when compared to the work I"m doing on Project 7 now.

So if some people want to come together and form a concret team I will give them access to these files, I just dont want to throw them out because we are going to end up with 50 people bashing each others faces in.

Here are a few pics of them from max

Image
Image
Image

The rest of the pics are here

Babylon 5 Ships

RE: Babylon 5 Mod Update

Posted: Fri Apr 09, 2004 4:32 am
by se5a
Wow! I hope you can find a good team to get this done.

RE: Babylon 5 Mod Update

Posted: Fri Apr 09, 2004 9:22 pm
by Hertston
Forgive my ignorance, but is this the "Hold the Line" mod I keep hearing about, or a different one ?

RE: Babylon 5 Mod Update

Posted: Sat Apr 10, 2004 9:00 pm
by Deepblue
May I suggest that you donate your models to the Freespace 2: Babylon Project team? With source code modifications, fs2 can actually handle higher polycounts.
There forum is found here

RE: Babylon 5 Mod Update

Posted: Wed Apr 14, 2004 10:55 pm
by Deepblue
*bump*
Anyone there?

RE: Babylon 5 Mod Update

Posted: Wed Apr 14, 2004 10:58 pm
by Veloxi
Yup, pictures left me speechless, so hence, no post. ;)

RE: Babylon 5 Mod Update

Posted: Sun Apr 18, 2004 6:40 am
by DamoclesX
Offer is still up guys, I got a few emails, I need a dump site for about 500 megs of crawp, all the max files and psd files.

RE: Babylon 5 Mod Update

Posted: Mon Apr 26, 2004 5:15 pm
by smaff
Hopefully sent a private email about this. Say if not...

RE: Babylon 5 Mod Update

Posted: Tue Apr 27, 2004 7:34 pm
by Deepblue
Extend the offer to the FS2: TBP guys. Their forum can be found here

RE: Babylon 5 Mod Update

Posted: Mon May 03, 2004 1:41 am
by DamoclesX
anybody intersted get in touch with me fast, for a b5 mod for this or freespace or bc, I'm thinking of combining everybody together, i"ll provide the mdoels and such, and have more people to bounce things off of, so spread the word.

RE: Babylon 5 Mod Update

Posted: Tue May 04, 2004 10:34 am
by smaff
Well, I tried DamoclesX, but I'm not sure you got the email, as I've yet to recieve a reply if you've sent one.

Would you prefer a private mail within these forums?

Smaff