Babylon 5 Mod Update
Posted: Thu Apr 08, 2004 10:56 pm
The mod as is has been shelved, I dont have the time to balance two mods at the same time. Also, we started to find some problems with the balancing that would require re-building pretty much off the stats from scratch, so I"m not up for releasing it opened up as is and then have everbody buildin off a screwed foundation.
What I am up for is releasing the max files, they are in max6 format, with original psd's
The only problem is most of these ships are over a year old now, and they are starting to show their age, at least I think they are when compared to the work I"m doing on Project 7 now.
So if some people want to come together and form a concret team I will give them access to these files, I just dont want to throw them out because we are going to end up with 50 people bashing each others faces in.
Here are a few pics of them from max



The rest of the pics are here
Babylon 5 Ships
What I am up for is releasing the max files, they are in max6 format, with original psd's
The only problem is most of these ships are over a year old now, and they are starting to show their age, at least I think they are when compared to the work I"m doing on Project 7 now.
So if some people want to come together and form a concret team I will give them access to these files, I just dont want to throw them out because we are going to end up with 50 people bashing each others faces in.
Here are a few pics of them from max



The rest of the pics are here
Babylon 5 Ships