A greeting and a few comments.
Posted: Wed Apr 14, 2004 1:22 am
Hi,
First off, thank you to all those involved in creating such a great game, I enjoy it very much. I've had the game for about a month now but am new to the forum.
I've read through this forum some and have herd all the praises towards the AI. I agree it's very good but I have witnessed some things that at times really drive me crazy. Had I intended on writing this i might have taken detailed notes...
One thing that really bothers me is when sending a Reg. to attack the HQ unit always seems to lead the assault. 4 out of 5 times this HQ Bn retreats right away and stays in a retreat recovery mode for a very significant ammount of time. For example if my Reg attacks in a spear formation the HQ is at the tip... why?
Another very upsetting thing is the constant desire for retreating units to retreat into the open. I understand there are times when it's the only option. My problem is when the unit choses to retreat into the open insted of falling directly back towards friendly units. There is no logical explination that I san see for this.
Along the same lines....
I have a situation now playing the historical Arnhem campaign where I have units on the upper side of the bridge. Units are about 5 Bn strong forming a sort of triangle on the left side of the road leading to the bridge. One unit is on the right side in the square section of the city. This unit was being attacked from the lower right road by two units. One armored car company managed to cross the large opening with the "lake" directly above and entered the city to the upper right of the one unit. About the same time they both retreated. My unit chose to retreat away from other friendly units, to the lower right, and where the most intense fire was comming from two strong units. The logic here as far as the programming, as far as I can see, is it chose to retreate into strong enemy forces still firing intensly because the retreating armored car unit was closer? This armored car company was not even firing on the unit, it was assaulting in another direction. This just seems a bit wrong.? (I have this saved actually if anyone is interested)
Why don't units fall back to their own "lines?"
There are a few other things that im slightly bothered by that I can't recall at this time, but I will add them later.
There could be logical reasons for everything i've experienced, but I can't think of them. Thanks for any feedback.
I just thought of something after I posted this:
Could any of these situations be a result of a Bn being detached from its HQ?
First off, thank you to all those involved in creating such a great game, I enjoy it very much. I've had the game for about a month now but am new to the forum.
I've read through this forum some and have herd all the praises towards the AI. I agree it's very good but I have witnessed some things that at times really drive me crazy. Had I intended on writing this i might have taken detailed notes...
One thing that really bothers me is when sending a Reg. to attack the HQ unit always seems to lead the assault. 4 out of 5 times this HQ Bn retreats right away and stays in a retreat recovery mode for a very significant ammount of time. For example if my Reg attacks in a spear formation the HQ is at the tip... why?
Another very upsetting thing is the constant desire for retreating units to retreat into the open. I understand there are times when it's the only option. My problem is when the unit choses to retreat into the open insted of falling directly back towards friendly units. There is no logical explination that I san see for this.
Along the same lines....
I have a situation now playing the historical Arnhem campaign where I have units on the upper side of the bridge. Units are about 5 Bn strong forming a sort of triangle on the left side of the road leading to the bridge. One unit is on the right side in the square section of the city. This unit was being attacked from the lower right road by two units. One armored car company managed to cross the large opening with the "lake" directly above and entered the city to the upper right of the one unit. About the same time they both retreated. My unit chose to retreat away from other friendly units, to the lower right, and where the most intense fire was comming from two strong units. The logic here as far as the programming, as far as I can see, is it chose to retreate into strong enemy forces still firing intensly because the retreating armored car unit was closer? This armored car company was not even firing on the unit, it was assaulting in another direction. This just seems a bit wrong.? (I have this saved actually if anyone is interested)
Why don't units fall back to their own "lines?"
There are a few other things that im slightly bothered by that I can't recall at this time, but I will add them later.
There could be logical reasons for everything i've experienced, but I can't think of them. Thanks for any feedback.
I just thought of something after I posted this:
Could any of these situations be a result of a Bn being detached from its HQ?