Help needed!!!
Posted: Wed Mar 14, 2001 11:47 am
Playing my first campaign/game ww2 and made mistake number one by starting as British at war start in 9/39.
have played all battles in France (first two I think) and rest in Nth Africa. Have endured 2 years of tanks made of tin with air pistol for main armament but now its mid 43 and have more recently acquired sherman III and firefly is just round the corner. Things are looking up except for the following game mechanic problems. Can anyone help? Have checked manual with no result.
1 How do you move the turret but not the tank?? I should know this.
2.How many mines does the AI lay? I have had flail matildas clearing mines in the same hex for twenty turns and there are still more at game end!!Are they being re-laid? Is the AI laying 50 per hex. what gives? Last assault I had 16 non core matilda flails working flat out all game when not suppressed each had its own churchil IVN playing nurse maid. NEVER made it through the Italian field however. Luckily they hadnt mined the edge square or I would have lost.Figure I cleared well over two hundred mines and had mines still three deep in front in some areas.
3. have just started first amphib assault and decided to buy some non core paratroops and dc3's as well. figured as it was an assault the beach would be mined so bought 8 flail tanks. Figured if I put them all in the same beach hex and cleared 20 mines a turn I might break through on a one hex front by turn fifteen or so. Bought lots of NGS and my first ever typhoons and prepared to paste the italians in Syracuse.
problem one - none of the non core force has been loaded into landing craft and no apparent way of doing so. what gives? tried buying extra LC as well but this didnt work. This leaves me on the beach facing dug in enemy with a few engineers and infantry prodding with bayonets being machine gunned. not a good look. tried computer and human setup made no difference.
tasked my dc 3's okay all zoomed into drop zone dropped nothing and peeled away. paratroops
hadnt been loaded and no apparent way of doing so?? help needed here please.
4. How can i get my planes to attack enemy troops rather than the same bunker ten times or even worse a sixty degree detour to attack my tanks.
that should do for starters. GOLD, JUNO and SWORD are going to be a bath if I dont sort these out.
Other than this my experience is positive but I will never forget ambushing a german mk3 at 100 metres in the rear with 3 british cruiser mk 4. over 2 turns I hit him about 12 times to no effect whilst he killed all 3 of mine. great gun that two pounder.
have played all battles in France (first two I think) and rest in Nth Africa. Have endured 2 years of tanks made of tin with air pistol for main armament but now its mid 43 and have more recently acquired sherman III and firefly is just round the corner. Things are looking up except for the following game mechanic problems. Can anyone help? Have checked manual with no result.
1 How do you move the turret but not the tank?? I should know this.
2.How many mines does the AI lay? I have had flail matildas clearing mines in the same hex for twenty turns and there are still more at game end!!Are they being re-laid? Is the AI laying 50 per hex. what gives? Last assault I had 16 non core matilda flails working flat out all game when not suppressed each had its own churchil IVN playing nurse maid. NEVER made it through the Italian field however. Luckily they hadnt mined the edge square or I would have lost.Figure I cleared well over two hundred mines and had mines still three deep in front in some areas.
3. have just started first amphib assault and decided to buy some non core paratroops and dc3's as well. figured as it was an assault the beach would be mined so bought 8 flail tanks. Figured if I put them all in the same beach hex and cleared 20 mines a turn I might break through on a one hex front by turn fifteen or so. Bought lots of NGS and my first ever typhoons and prepared to paste the italians in Syracuse.
problem one - none of the non core force has been loaded into landing craft and no apparent way of doing so. what gives? tried buying extra LC as well but this didnt work. This leaves me on the beach facing dug in enemy with a few engineers and infantry prodding with bayonets being machine gunned. not a good look. tried computer and human setup made no difference.
tasked my dc 3's okay all zoomed into drop zone dropped nothing and peeled away. paratroops
hadnt been loaded and no apparent way of doing so?? help needed here please.
4. How can i get my planes to attack enemy troops rather than the same bunker ten times or even worse a sixty degree detour to attack my tanks.
that should do for starters. GOLD, JUNO and SWORD are going to be a bath if I dont sort these out.
Other than this my experience is positive but I will never forget ambushing a german mk3 at 100 metres in the rear with 3 british cruiser mk 4. over 2 turns I hit him about 12 times to no effect whilst he killed all 3 of mine. great gun that two pounder.