Multiple Mods Enabled?
Posted: Tue May 18, 2004 8:01 pm
Heya,
I was just curious if anyone knows, will it be possible to enable more than one mod at a time in the retail version? Like, say I have a B5 mod and a Star Wars mod, and I want to see whether the EA or the Empire would win. Could I enable both mods, and then make my own mission pitting the two against eachother?
Or, a more practical use, if there was a really huge mod .DAT file, what if I split it into three .dat files. You know, one race in moda.dat the second race in modb.dat and the third race in modc.dat? And then enable all three in StarShatter and have all the missions in a fourth .dat drawing ships from each of the three race .dat files?
Possible? Useful?
-Dekzar
I was just curious if anyone knows, will it be possible to enable more than one mod at a time in the retail version? Like, say I have a B5 mod and a Star Wars mod, and I want to see whether the EA or the Empire would win. Could I enable both mods, and then make my own mission pitting the two against eachother?
Or, a more practical use, if there was a really huge mod .DAT file, what if I split it into three .dat files. You know, one race in moda.dat the second race in modb.dat and the third race in modc.dat? And then enable all three in StarShatter and have all the missions in a fourth .dat drawing ships from each of the three race .dat files?
Possible? Useful?
-Dekzar
