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PBEM Question

Posted: Tue Jun 01, 2004 11:53 pm
by bradv
I am new at this so please bare with me. Just starting a new PBEM game and we are having some difficulties already. The manual is not clear on this but I am assuming that the only file I need to send to my opponent is the *.uvs file that was created after I finished my turn, is ths correct?

Thanks,
Brad

RE: PBEM Question

Posted: Wed Jun 02, 2004 2:00 am
by AdmNelson
To play the game all you need to send is the *uvs file. As the Japanese player you send the combat report and combat save file also, so that the Allied Player can view what happen during the combat phase. If don't sent those files the Allied player can't see what happen. As the Allied PLayer the only file that needs to be sent is the *uvs file.

RE: PBEM Question

Posted: Wed Jun 02, 2004 3:32 am
by bradv
Thanks! That's very helpful info.

RE: PBEM Question

Posted: Wed Jun 02, 2004 9:54 pm
by moses
Another newbw question. I just sent my first turn every in a PBEM game as Japan. After sending it I decided to reload the save game to plot strategy etc. When I did it was the allied turn and I could view all allied deployments. Of course its turn 1 so its no big deal but is this possible throughout the game. It would seem to invite cheating.

RE: PBEM Question

Posted: Thu Jun 03, 2004 2:12 am
by Buckeye5
ORIGINAL: moses

Another newbw question. I just sent my first turn every in a PBEM game as Japan. After sending it I decided to reload the save game to plot strategy etc. When I did it was the allied turn and I could view all allied deployments. Of course its turn 1 so its no big deal but is this possible throughout the game. It would seem to invite cheating.

This shouldn't be a problem. During Turn 1, the game asks each player in a PBEM game to type in a password to be used throughout the duration of the game. The player creates that password before entering orders for turn 1. Without that password, you can't get into the file to view deployments. This keeps PBEM opponents from being able to cheat.

RE: PBEM Question

Posted: Thu Jun 03, 2004 1:43 pm
by moses
Thanks, I figured something like that. The only problem is that is is apparently possible to view when the allied ships and troops will be available. I resisted the temptation but did check to see if it would open and it did.

RE: PBEM Question

Posted: Thu Jun 03, 2004 8:32 pm
by Bill Durrant
Am I being stupid.

Do you have to send the file by normal e-mail as PM doesn't accept *uvs or does everyone zip them

If not Blackwatch_it - can you send me your e-mail address?

Cheers

RE: PBEM Question

Posted: Sat Jun 05, 2004 2:43 pm
by moses
Is there any way to turn off auto sub operations once a PBEM game is started. The manual says it can be done from the toolbar and I can change this in games vs. the AI. In PBEM gamesthe option is grayed out.

RE: PBEM Question

Posted: Sat Jun 05, 2004 8:57 pm
by AmiralLaurent
In AI games you can change any setting but it is not allowed in a PBEM.