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divisional intregity
Posted: Wed Jun 09, 2004 12:31 am
by Duck Doc
Would someone who knows please tell me where I can find info in the Manual about divisional intregity. I find references to it but no section that explains how close sub units need to be in order to get the bonus. Enjoying the game & looking forward to BiN.
Thanks
Dale
RE: divisional intregity
Posted: Wed Jun 09, 2004 1:20 am
by Fred98
Generally 5 hexes.
You can test this by placing all the units in a straight line. Then move one outside the range and you’ll see divisional integrity (“DI”) disappear.
However, units are not normally in a straight line. So it is simple to use the little blue triangles representing the DI area. If you move a unit outside that area DI disappears. If you move another unit in the same direction you can move it inside the DI area. And so you can move a whole division, one unit at a time, and ensure that at the end of the turn, DI still exists.
If you highlight 2 units at the same time, even 2 units in the same division, the DI area will never be turned on.
RE: divisional intregity
Posted: Wed Jun 09, 2004 2:43 am
by Duck Doc
Joe 98
Thanks, this helps a lot.
Dale H
RE: divisional intregity
Posted: Wed Jun 09, 2004 2:55 am
by Duck Doc
Oops, found it at 3.10.10; it helps to look in the Table of Contents.
Dale H