Operation Firestorm
Posted: Fri Jul 02, 2004 1:32 am
Damn. Won the fight in Tarsus by the skin of my teeth, but i lost the campaign. [;)]
That was a hell of a fight though. I think the AI is improved from demo/beta, am I just imagining that?
Anyways congratulations Milo, it's great so far [8D]
Restarted, and...
I won't mention spoilers but those green bastards killed two full flights of F-32s I sent after them and then ran... [:@]
I'll get revenge! [;)]
My only little beef is that the Aram Station PDBs work sporadically and that the destroyer squadron in the sector should be closer to the station. So far it's always been a pushover for me, it barely even gets off any fighters. Irritating point- the capital ships waste too many torps on the mines. If mines are a seperate target-category it'd be nice if they were removed from the torps or at least the athena/nikes. after all blowing up a Fortress takes a lot of ammo [;)] I'm just sad because my cloud of 12 bombers didnt get to fire.
That was a hell of a fight though. I think the AI is improved from demo/beta, am I just imagining that?
Anyways congratulations Milo, it's great so far [8D]
Restarted, and...
I won't mention spoilers but those green bastards killed two full flights of F-32s I sent after them and then ran... [:@]
I'll get revenge! [;)]
My only little beef is that the Aram Station PDBs work sporadically and that the destroyer squadron in the sector should be closer to the station. So far it's always been a pushover for me, it barely even gets off any fighters. Irritating point- the capital ships waste too many torps on the mines. If mines are a seperate target-category it'd be nice if they were removed from the torps or at least the athena/nikes. after all blowing up a Fortress takes a lot of ammo [;)] I'm just sad because my cloud of 12 bombers didnt get to fire.