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CAP
Posted: Thu Jul 22, 2004 8:58 am
by zed
When you want to fly cap over base/tf, should the range be set to 1 or 0?
RE: CAP
Posted: Thu Jul 22, 2004 9:14 am
by Drongo
To have the CAP fighters operate only in the base/TF hex (ie not escort strikes against other locations), set it to range 0.
RE: CAP
Posted: Thu Jul 22, 2004 2:23 pm
by Grotius
Hmm, so if you set the squadron's mission to Escort with 60% CAP and max range zero, the remaining 40% will rest? If so, that's good to know.
RE: CAP
Posted: Thu Jul 22, 2004 2:39 pm
by Drongo
That is how it works (unless you're attacked of course - in that case the other 40% may not get much rest [;)]).