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UV & WITP Air (Move Base)

Posted: Sun Jul 25, 2004 12:06 am
by rekab
Hi all,

One of the things that I thought upset the play balance of UV seems to have been carried over to WITP. Namely that on discovering a surprise TF threat, you could fly in Bombers from miles away that would then attack the discovered TF on the same day, albeit with a high Fatigue value, rules which are fine if the new Base was close to the old Base. I had hoped that planes changing Base over a great distance would be under a greater penalty.
Just the thoughts of someone that prays for storms to cover their TF movements.

RE: UV & WITP Air (Move Base)

Posted: Sun Jul 25, 2004 7:49 am
by AmiralLaurent
Actually the fatigue malus in UV (and WITP) will reduce both the number of plane flying and the number of hits done by those flying, and rise the op losses.

And it was possible in WWII too.