Magic Questions
Posted: Mon Jul 26, 2004 1:21 am
Hey everybody.
I have a question about texturing in Magic. See, I don't own/use 3DS Max or Rhino or anything like that, I use LightWave. So all the ship models for ym mod that were made with other programs have been exported to OBJ format for me to use. Unforuntately, they only have one surface. Thus, I can make a texture for either the top, right, back, whatever, but I can only APPLY one texture.
So I was wondering, rather than stealing a copy of the original modelling programs, and tracking down the original model files, is there any way to seperate the model into several surfaces easily? Like, a button to select only the polygons that are visible in the "Top" viewport, so only the very top layer is selected, and then I can seperate that as a surface?
Any way at all?
Thanks.
-Dekzar
I have a question about texturing in Magic. See, I don't own/use 3DS Max or Rhino or anything like that, I use LightWave. So all the ship models for ym mod that were made with other programs have been exported to OBJ format for me to use. Unforuntately, they only have one surface. Thus, I can make a texture for either the top, right, back, whatever, but I can only APPLY one texture.
So I was wondering, rather than stealing a copy of the original modelling programs, and tracking down the original model files, is there any way to seperate the model into several surfaces easily? Like, a button to select only the polygons that are visible in the "Top" viewport, so only the very top layer is selected, and then I can seperate that as a surface?
Any way at all?
Thanks.
-Dekzar