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Magic models /complexity/texturing

Posted: Mon Jul 26, 2004 2:40 am
by ANUBIS
I'm really getting the hang of this Magic modeler.
Making some really sweet (IMO) ships.

I worry though that my models may have too much complexity to them, high number of verts.
I dunno how to attach an example..

Is there an easy way to minimize complexity without remaking an entire model?
Or is it important in the first place?

And is there a web site with a tutorial on texturing? The only stuff I can find is all in Greek. (Noob)

RE: Magic models /complexity/texturing

Posted: Mon Jul 26, 2004 3:02 am
by TheDeadlyShoe
Usually reducing complexity of a model is difficult, imho easier to just make a new one... or at least new sections of the model. :g:

I know there's 3d tutorials all voer the web but mostly those are for specific 3d apps and I dont know of any that are useful in general although I'm sure they are out there.