Magic models /complexity/texturing
Posted: Mon Jul 26, 2004 2:40 am
I'm really getting the hang of this Magic modeler.
Making some really sweet (IMO) ships.
I worry though that my models may have too much complexity to them, high number of verts.
I dunno how to attach an example..
Is there an easy way to minimize complexity without remaking an entire model?
Or is it important in the first place?
And is there a web site with a tutorial on texturing? The only stuff I can find is all in Greek. (Noob)
Making some really sweet (IMO) ships.
I worry though that my models may have too much complexity to them, high number of verts.
I dunno how to attach an example..
Is there an easy way to minimize complexity without remaking an entire model?
Or is it important in the first place?
And is there a web site with a tutorial on texturing? The only stuff I can find is all in Greek. (Noob)