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4.02 start location wierdness
Posted: Wed Jul 28, 2004 9:58 pm
by Kashre
So everything is going great with the new patch, Im on Operation Firestorm... my poor cruiser was all beat up so I transfered to a different cruiser squadron, typhoon, just before being sent to Kolchev. First mission: Patrol. Ok, so I load it up and low and behold, not only did I start right in the middle of an enemy cruiser squadron, my ship is in the exact same space as an enemy cruiser!
Now that was different
Log: the log has 2 missions in it cause there was no CTD I guess, it happened on MSN-013.
RE: 4.02 start location wierdness
Posted: Wed Jul 28, 2004 11:48 pm
by mouvar
hmm i seem to have this happen to me as well I just reloaded an earler save and transfered to a different squadren for a few min and transfered back problem solved.
RE: 4.02 start location wierdness
Posted: Thu Jul 29, 2004 12:59 am
by TheDeadlyShoe
he-he.

RE: 4.02 start location wierdness
Posted: Thu Jul 29, 2004 6:34 am
by noochie
Yep, a similar thing happened to me on the first mission after I transferred squadrons (mind you, I didn't change my carrier group, just the squadron within the group):
The mission started in space instead of the launch bay and I was immediately teleported through a farcaster to who knows where.
I quickly hit escape-2, then tried the mission again. No problems the second time around.
RE: 4.02 start location wierdness
Posted: Thu Jul 29, 2004 12:56 pm
by TheDeadlyShoe
Actually they are somewhat unrelated. Both are faults in the DEF files, but one seems to be clearly a problem with the campaign system placing two squadrons in the same location (the "Agressor" and "Stormwind" are both leads for their squadrons); whereas the other is more subtle.
However I :have: managed to duplicate (accidentally) the disappearing carrier behaviour in a custom mission.
unfortunately i then went to watch a movie and when I get back i forgot about the problem and modified the file several times before I rememberd.
AuRaRgH