starting point and control issues
Posted: Sat Jul 31, 2004 3:44 pm
Running latest version of Starshatter.
Sometimes when I start a mission (mostly sweeps) I'm instantly warped to some random sector where there is no one else around.
Also, is there a better way to assign controls? It seems that sometimes when I assign a new key, "Num7" somehow gets the it, or something doesn't show up right on the "control" screen. Then I randomly fire a missile when I hit Shift or after finishing "AUTO" Overall the key assignment interface doesn't seem very efficient. Is there also a way to wipe everything to default keys?
I like having the "switch to mouse control mode thing" to Spacebar like Freelancer instead of the awkwardly-placed "~" and canceling its "secondary fire"
Also am I supposed to be able to look around in the cockpit in 1st POV? Shift + (Left, Right, Up, Down) doesn't seem to do anything.
But now that I'm done with the problems I've had with Starshatter, keep reading to see my praise if you like. This is my first post after all.
This is the sweetest space sim I have ever played, seen, heard of, etc. There is a lot of depth and it has so much potential... I'm dying to play it like I want to.
Its presentation (graphics, most interfaces) is sweet.
The Newtonian physics is ingenious and makes for spectacular fighter battles. I haven't had much upper-class ship time but again I'm waiting to advance in the game.
The atmospheric missions are also great too.
Plus I haven't looked at the SDK because that stuff seems to complicated for me, but I'd like to try it.
Honestly, this game may not have some sort of "Platinum" status or whatever... but you are truly underdogs that have my complete dedication.
There is so much more to Starshatter as well but I can't go on for eternity.
Thanks for making this awesome game!
-Ish
Sometimes when I start a mission (mostly sweeps) I'm instantly warped to some random sector where there is no one else around.
Also, is there a better way to assign controls? It seems that sometimes when I assign a new key, "Num7" somehow gets the it, or something doesn't show up right on the "control" screen. Then I randomly fire a missile when I hit Shift or after finishing "AUTO" Overall the key assignment interface doesn't seem very efficient. Is there also a way to wipe everything to default keys?
I like having the "switch to mouse control mode thing" to Spacebar like Freelancer instead of the awkwardly-placed "~" and canceling its "secondary fire"
Also am I supposed to be able to look around in the cockpit in 1st POV? Shift + (Left, Right, Up, Down) doesn't seem to do anything.
But now that I'm done with the problems I've had with Starshatter, keep reading to see my praise if you like. This is my first post after all.
This is the sweetest space sim I have ever played, seen, heard of, etc. There is a lot of depth and it has so much potential... I'm dying to play it like I want to.
Its presentation (graphics, most interfaces) is sweet.
The Newtonian physics is ingenious and makes for spectacular fighter battles. I haven't had much upper-class ship time but again I'm waiting to advance in the game.
The atmospheric missions are also great too.
Plus I haven't looked at the SDK because that stuff seems to complicated for me, but I'd like to try it.
Honestly, this game may not have some sort of "Platinum" status or whatever... but you are truly underdogs that have my complete dedication.
There is so much more to Starshatter as well but I can't go on for eternity.
Thanks for making this awesome game!
-Ish