8.2 Stalingrad Campaign DAR
Posted: Thu Aug 05, 2004 2:00 am
Well, I'm back to playing SPWAW after a year's leave of absense.
I had made it as far as the Train Station in version 7.1 before I got hooked into playing alot of Third Reich PBEM.
I've returned to SPWAW to find v8.2 and a new Stalingrad Campaign! Sounds like fun!
'Back in the day' I played Avalon Hill's Squad Leader/Cross of Iron, which was predominately East Front action. SPWAW is the first PC adaption of that venerable boardgame classic I've seen. And I mean, it's all there. Even the time/unit scale is the same! Like the EA Games' commercail .. "If it's in the game, it's in the game," And I loved most Avalon Hill games in general, but Squad Leader in particular.
I'm still learning SPWAW, and from what I've read in the forums, the Stalingrad Campaign is highly recommend. I hope you like reading about my first real attempt to get through a campaign. I can tell SPWAW is Hall of Fame. Just like Nethack.
[8D]Games like this are the reason I'm computer literate in the first place.[8D]
Here's my Core Force selection: (2499 points of 2500 available)
GE HQ
GE Forward Observer
GE Medium Mortar Battery (6x81mm)
GE Sniper (placeholder for Ammo Truck)
GE Rifle Company (SMG, MG42 & 50mm Mortar support) minus the ATRs.
GE Engineer Company Commander (for extra rally of the ...)
GE Engineer Platoon (MG42 support)
GE Scout Team Platoon (all 2-man) x2
GE Motorcycle Platoon (gotta have one!)
GE Light Panzer Section (3xPzIIf Recon) x2
GE Support Panzer Section (2xPzIVf) x2
GE Assault Gun Platoon (3xSTuG ausf G Early model)
GE SP Gun Section (2xSTuIG 33B)
Initial plan is to upgrade the PzII's to PzIVf2's and the Recon Teams to Special Forces.
That will bring the core to almost two companies of Infantry and a half company of Panzers.
After that, the Sniper to an Ammo Truck, and at least one section of Mortars to large caliber Artillery.
Why the Assault & SP Guns and no PzIII's?
Because I wanted to have the historical feel of an Infantry Company supported
by infantry support units, instead of an AFV Company supported by infantry units.
I substituted the Assault Guns for the rifle company's original ATR's as they're much
more effective than ATR's at killing AFV's. And you gotta love the heavy armor too!
As a motorized Rifle Co would have had IG's in tow, I needed some SPG's for my boyz!
The STuIG 33B's are (almost) mandatory for East Front historical flavoring.
AFAIK they were only deployed for the Stalingrad Campaign anyway.
What about Flame Panzers and AA?
I couldn't find the points to include them in the core. Besides, I think they'll be more suited to an
auxilliary role, rather than trying to keep weak PzII's alive throughout the campaign.
I have a similar attitude towards AA units also.
Why not take a bunch of cheap units to upgrade later?
I have the feeling my entire core force must be combat effective from the starting gate.
Question: Is the Recon ability for Engineers a new feature in 8.2?
Either way, after previously playing a little H2H, extra Recon is very cool! [8D]
And I just noticed the Assault Guns are Elite!
Well - that's it for now. Any thoughts or comments?
I had made it as far as the Train Station in version 7.1 before I got hooked into playing alot of Third Reich PBEM.
I've returned to SPWAW to find v8.2 and a new Stalingrad Campaign! Sounds like fun!

'Back in the day' I played Avalon Hill's Squad Leader/Cross of Iron, which was predominately East Front action. SPWAW is the first PC adaption of that venerable boardgame classic I've seen. And I mean, it's all there. Even the time/unit scale is the same! Like the EA Games' commercail .. "If it's in the game, it's in the game," And I loved most Avalon Hill games in general, but Squad Leader in particular.
I'm still learning SPWAW, and from what I've read in the forums, the Stalingrad Campaign is highly recommend. I hope you like reading about my first real attempt to get through a campaign. I can tell SPWAW is Hall of Fame. Just like Nethack.
[8D]Games like this are the reason I'm computer literate in the first place.[8D]
Here's my Core Force selection: (2499 points of 2500 available)
GE HQ
GE Forward Observer
GE Medium Mortar Battery (6x81mm)
GE Sniper (placeholder for Ammo Truck)
GE Rifle Company (SMG, MG42 & 50mm Mortar support) minus the ATRs.
GE Engineer Company Commander (for extra rally of the ...)
GE Engineer Platoon (MG42 support)
GE Scout Team Platoon (all 2-man) x2
GE Motorcycle Platoon (gotta have one!)
GE Light Panzer Section (3xPzIIf Recon) x2
GE Support Panzer Section (2xPzIVf) x2
GE Assault Gun Platoon (3xSTuG ausf G Early model)
GE SP Gun Section (2xSTuIG 33B)
Initial plan is to upgrade the PzII's to PzIVf2's and the Recon Teams to Special Forces.
That will bring the core to almost two companies of Infantry and a half company of Panzers.
After that, the Sniper to an Ammo Truck, and at least one section of Mortars to large caliber Artillery.

Why the Assault & SP Guns and no PzIII's?
Because I wanted to have the historical feel of an Infantry Company supported
by infantry support units, instead of an AFV Company supported by infantry units.
I substituted the Assault Guns for the rifle company's original ATR's as they're much
more effective than ATR's at killing AFV's. And you gotta love the heavy armor too!
As a motorized Rifle Co would have had IG's in tow, I needed some SPG's for my boyz!
The STuIG 33B's are (almost) mandatory for East Front historical flavoring.
AFAIK they were only deployed for the Stalingrad Campaign anyway.
What about Flame Panzers and AA?
I couldn't find the points to include them in the core. Besides, I think they'll be more suited to an
auxilliary role, rather than trying to keep weak PzII's alive throughout the campaign.
I have a similar attitude towards AA units also.
Why not take a bunch of cheap units to upgrade later?
I have the feeling my entire core force must be combat effective from the starting gate.

Question: Is the Recon ability for Engineers a new feature in 8.2?
Either way, after previously playing a little H2H, extra Recon is very cool! [8D]
And I just noticed the Assault Guns are Elite!
Well - that's it for now. Any thoughts or comments?
Seems those boys in Intelligence do know a thing or two! 






Great! The first piece I move is a motorcycle that gets immobilized!
If he's even still there ....
This has the potential of becoming quite a lengthy thread.