Page 1 of 1

Planets, degrees-or-radians bug?

Posted: Tue Aug 10, 2004 4:37 pm
by Pheagey
At the beginning of my star system def file I put 'degrees: true' but when, say put a tilt of 23* is WAY off. come to find out 0.206 (26* in radians- I think ) does pyut the planet at a 23*-ish tilt.

So, is this a bug? Last time I check Degrees: true was suppose to work in any .DEF

(p.s. Im also posting this in the Bug forum)

RE: Planets, degrees-or-radians bug?

Posted: Wed Aug 11, 2004 12:42 am
by DamoclesX
from what I have found out tilt is always in degrees

dont use that degrees is true, it might mess stuff up

radians is used for rings and what not

from what I have learnt about ss modding, never assume because something works in one kind of def it will work in another lol