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Quantum jump bug.

Posted: Wed Aug 18, 2004 3:11 pm
by Isgrimnur2
Everytime a campaign transfers to a new sector (all forces jump there), always at the first mission (in fighter) i end up in a empty sector (not even the carrier which im supposed to launch from is present) with two farcasters who connect to each other (really useful!).

At the beginning of the mission, a quantum jump animation is played, though this is probably supposed to be there, its just that i have never xperienced a succesfull transfer of forces when using a fighter in first mission in new sector.

RE: Quantum jump bug.

Posted: Wed Aug 18, 2004 4:07 pm
by Burzmali
Yeah, that seems to have sometime to do with the timing of the jump and when you leave for the mission. Just ESC + 2 and restart the mission, that should fix it.

RE: Quantum jump bug.

Posted: Fri Aug 20, 2004 12:05 pm
by Butsch
ORIGINAL: Burzmali

Yeah, that seems to have sometime to do with the timing of the jump and when you leave for the mission. Just ESC + 2 and restart the mission, that should fix it.

Had the same problem a couple of times. Just canceling the mission didn't help, though ending the camping an reloading did.

RE: Quantum jump bug.

Posted: Sat Aug 21, 2004 1:19 am
by Pheagey
i never pick amission that starts the same time the ships are suppose to jump